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Skirmish warfare in mythical Japan
Daishō
Charles Murton & Craig Cartmell
The Ministry of Gentlemanly Warfare
Daishõ
Licensed to Marta Bueno. Email address: martusbartus96@gmail.com
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First published in Great Britain in 2015 by the Ministry of Gentlemanly Warfare.
© 2015 Charles Murton & Craig Cartmell
All rights reserved. Apart from any fair dealing for the purpose of private study, research, criticism or review, as permitted under the Copy-
right, Designs and Patents Act, 1998, no part of this publication may be reproduced, stored in retrieval system, or transmitted in any form or
by any means, electronic, electrical, chemical, mechanical, optical, photocopying, recording or otherwise, without the prior permission of the
copyright owners. Enquiries can be submitted to the authors through the
Daishō
blog at
http://daishogame.wordpress.com.
Charles Murton and Craig Cartmell have asserted their right under the Copyright, Designs and Patents Act, 1988, to be identified as the
authors of this book.
Page layout by Lee Cartmell
Printed in Lithuania by Standartu Spaustuve
Acknowledgements
The authors would like to thank:
- Russ Hayes, Dean Winson and Mark Byng for their careful reviews of this book.
- Matt Cook, Dean Richards, Billy Harrington, Sean Bissett-Powell, Adam Wilkins and Duncan Louca for playtesting the rules.
- Duncan Louca for producing the extraordinary Benkei figure.
- Nick Eyre, Kev Dallimore and the team at North Star Military Figures for their support in distributing these rules and for
allowing us to use photographs of figures from their Ronin range (Ronin is © Osprey Publishing). Many of these photos
also feature 4Ground buildings.
- Guy Bowers for his encouragement and constant optimism.
- The producers of the many sources – including movies, books and other games too numerous to list – which have provided
inspiration for this work.
- The gentlemen and ladies of the In Her Majesty’s Name Facebook Page and Lead Adventure forum for being so supportive
as this project has progressed.
- Lorna Cartmell for her love and support while her husband has had his head in medieval Japan.
- Karwansaray, and their superb magazine - Wargames, Soldiers & Strategy, for the use of photographs of terrain and figures.
These photos include figures and terrain from Perry Miniatures, Oshiro Terrain, Dixon Miniatures, Black Hat Miniatures.
- Rob Broom for the use of photographs of his excellent collection.
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Daishõ
Licensed to Marta Bueno. Email address: martusbartus96@gmail.com
Foreword
“This world of men shall not endure. They are too quarrelsome and will fight even when there is no need. All we must
do is dangle something before them that they all want, but only a few deserve, and they will slaughter each other with-
out mercy.”
Oni
Lord Gojira
There are two histories of the land known to some as Japan and to others long ago as Nippon. The Japan we see
today has come about because men of great courage and honour prevailed against unimaginable forces of evil and
disorder. However, as a result of their brave sacrifice only a few of the wise understand this or know the history of
Nippon before they won.
So let us tell you the story of that time, when men and demons fought for the soul of this land, while gods and god-
desses quarrelled over its very existence.
In the land of Nippon all that we have come to accept as legend was true. Master swordsmen could channel their
spirit, their living
ki,
to perform acts of incredible valour. Sorcerers could summon and bargain with demons.
Sinister men, such as the
ninja
and
kabuki-mono,
battled with honourable
bushi
and pious
sōhei
for possession of
legendary artefacts, sites of divine power and the souls of common men and women.
These ordinary folk did not stand idly by while this war raged about them. Some took to their own defence, reject-
ing the servile obedience demanded of them by the
daimyos,
and became
ikko-ikki.
Others took to the road and
became bandits or
ronin.
And then there were the supernatural beings who resented the hegemony of man and would do anything to under-
mine and destroy it. They came in a thousand forms, the most common being the
oni,
the
tengu
and the
bakemono.
Amongst all of this chaos strode legendary heroes, blessed or cursed with abilities beyond the command of ordi-
nary men, supporting the various factions as they chose.
Through the magic in this book we will take you back to this time of legends. There you can command a small
band, a
buntai,
of men or monsters and take your place in this struggle. You must choose which vision of the future
shall come to pass. Would you have us live in Japan or Nippon? Order or chaos? Heaven or Hell?
Daishõ
Licensed to Marta Bueno. Email address: martusbartus96@gmail.com
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Contents
Foreword
Table of Contents
03
04
6.0 THE BESTIARY
6.1 Beasts
6.2 Magical Creatures
32
32
33
1.0 INTRODUCTION
1.1 Building a Buntai
1.2 What You Need to Play
1.3 Dice Conventions
1.4 Measuring Conventions
1.5 Levels of Play
1.6 The Golden Rules
1.7 Examples
06
06
06
06
07
07
08
08
7.0 SKILLS
8.0 KI POWERS
9.0 MAGICAL POWERS
10.0 THE BUNTAI
10.1 The Points Cost System
10.2 Building a Buntai
10.3 The Buntai Roster
10.4 The Buntai of Nippon
10.5 Magical Buntai
10.6 Heroes of Nippon
38
42
44
48
48
49
49
50
63
68
2.0 FIGURE CHARACTERISTICS
2.1 Attributes
2.2 Other Characteristics
2.3 Equipment
10
10
11
12
3.0 PLAYING THE GAME
3.1 Initiative
3.2 The Movement Phase
3.3 The Shooting Phase
3.4 The Fighting Phase
3.5 The Karma roll
3.6 To the Victor, the Spoils
3.7 Victory through Honour
14
14
14
16
19
21
22
22
11.0 SCENARIOS, COMPLICATIONS
AND LANDSCAPES
11.1 Scenarios
11.2 Complications
11.3 Landscapes
74
74
79
81
12.0 CAMPAIGNS
12.1 Introduction
12.2 Structure and Narrative
12.3 The Points Pool
12.4 Capture and Ransom
12.5 Rewards for Success
12.6 Battles
12.7 Grand Finales
12.8 Victory and Player Awards
12.9 The Campaign Journal
12.10 An Example Campaign
86
86
86
86
87
87
87
87
87
89
89
4.0 SETTING UP A GAME
4.1 Terrain
4.2 Deployment
24
24
25
5.0 THE ARMOURY
5.1 Armour
5.2 Weapons
5.3 Equipment
26
26
28
30
Glossary
90
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