WH AoS Soulbound - Pregens Skyrigger Malgra Dainsson.pdf

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Skyrigger (Endrinrigger)
Duardin (Kharadron Overlords)
85
Young, dark brown
Black
4'8''
191lbs
Malgra Dainsson
Barak-Nar tattoo on right shoulder and arm.
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Short-term: Find Brokka Brokkisdottir in
Brightspear and catch up.
Long-term: Build my own ship from scratch.
DUARDIN - TOO STUDDEN TO DIE: +2 Wounds
ENDINREERS GUILD MEMBER: You are a member of the Endrineers
Guild. You studied artifice and metalwork in one of the renowned
Endrineering Academies of Kharadron sky-ports. You can take the
Endrineering Endeavour to forge aetheric devices.
COMBAT REPAIRS: You may attempt to repair an ally's damaged Armour
in combat. The DN for the Test depends on the rarity and type of armour,
and your familiarity with the material:
DN 4:1: Familiar with the material or the armour is Common.
DN 5:1: Unfamiliar with the material or the armour is Rare.
DN 6:1: Unfamiliar and the material is unique or magical, such as Sigmarite
or the natural armour of the Sylvaneth.
DEMOLITIONS EXPERT: Through clever augmentation of explosive
devices, shouted warnings, and sometimes sheer luck, you can
protect your allies from your combustive carnage. When you use an
explosive or weapon with the Blast Trait, you can choose a number
of targets equal to your Focus in Crafting to be unaffected by the
blast.
SAVVY: You are adept at striking deals, haggling, and navigating the
cutthroat world of business. You have Advantage on Opposed Tests
when bargaining with merchants or brokering contracts. Additionally,
if you attempt to bribe someone and fail in a brive, they are less likely
to take it poorly or report you and will likely just brush it off.
QUICK RELOAD: You are practiced at reloading cumbersome
weapons. You ignore the Reload Trait on any weapons you use.
I read Ímren's journal. It
was... unsettling.
If you succeed, you restore 1 Armour for each success, up to the Armour’s
original rating. This cannot increase Armour above it's maximum. The
repairs are temporary and last only until the end of combat, at which point
any patchwork pieces fall away or the armour becomes too painful to wear.
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Aethermatic Saw
Aeheric Grenade
Drill Launcher
Rapid-fire Rivet Gun
Warhammer
3d6
5d6
5d6
5d6
3d6
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+1
+1
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2+S
1+S
Aetheric, Loud, Rend, Slashing
Aetheric, Blast (2), Loud, Range (Medium)
Aetheric, Blast (2), Loud, Piercing, Range (Long), Reload,Two-handed
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Aetheric, Loud, Piercing, Range (Medium), Spread
Crushing
Lucky Charm: A chain with a broken shard of
metal - all that's left from the first
aether-endrin I crafted
Arkanaut Armour
Aethermatic Saw
Rapid-fire Rivet Gun
Basic Aether-rig (6 power)
- Aether-endrin (Fly Normal, Power 1)
- Aethermatic Saw (Power 1)
- Arkanaut Armour (+1 Armour, Power 1)
- Drill Launcher (Power 2)
- Rapid-fire Rivet Gun (Power 1)
Drill Launcher Replacement Head
Lucky charm
Warhammer
Aetheric Grenade (2)
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