Chester Field - Challenge to Dark Gor (Japan) (Side A).pdf

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For the Commodore
VIC TOKAI
INC.TM
TABLE OF CONTENTS
A PROLOGUE TO CHESTER FIELD .
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LOADING IINSTRUCTIONS .........
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JOYSTICK
INSTALLATION
& OPERATION
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GAME PLAy
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CHESTER FIELD QUICK REFERENCE ..
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NOTiCES .
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9
A PROLOGUE TO CHESTER FIELD
In a time long ago, on a world long forgotten, the evil General Gemon
finally succeeded in murdering the king of Guldred, Guls
I.
This
treacherous deed plunged the peaceful kingdom into a bloody war that
turned Guldred into a battlefield. The Queen of Guldred and the young
princess, Karen, fled to Chester Field Island to seek
the
aid of the slain
king's old ally, Vuckviser. On the way, however, the queen's party was
attacked by pirates under allegiance to General Gemon
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The queen was
killed, and her daughter, the lovely princess Karen
,
was kidnapped.
Now, the drab gray skies of battle have lifted, if only for a moment. But it
is an eerie peace that has gripped young Kane in fear. He has pledged to
defeat General Gemon and rescue princess Karen, and yet now he can
hardly move on these sands of Chester Field Island. The calm blue sky and
azure sea belie the sense of something evil and treacherous lurking just
ahead. All that Kane can see for the moment is the faint outline of a
beached pirate frigate.
Kane has drawn his sword. The next move
is
yours!
LOADI NG INSTRUCTIONS
Place
the
Chester Field
diskette in the disk drive, lock it and type the
following at the keyboard.
LOAD
":
*" ,
8, 1
Then press
RETURN.
JOYSTICK INSTALLATION
&
OPERATION
A joystick is required for this game. Connect your
joystick
to either port
1
or port 2.
TITLE SCREEN
Move
the
joystick up or down to select
START
or
PASSWORD
options.
Press the joystick
button
to start the selected option.
GAME PLAY
Moving the joystick
up
will make the hero character (Kane) jump.
Moving the joystick
down
will make the hero crouch.
Moving the joystick
left
will move the hero left.
Moving the joystick
right
will move the hero right.
Pressing the joystick
button
and moving
the
joystick itself in any
direction will allow the hero to thrust his sword in that direction.
1
GAME PLAY
OBJECTIVE
As the young knight, Kane, you must rescue the imprisoned Princess
Karen and restore peace to the Kingdom of Guldred. Of course, General
Gemon and his band of scoundrels will do all they can to see that you
fail!
STAGE NOTES
The Kingdon of Guldred is divided into 8 stages. Furthermore, each
stage presents both a ground level and an underground maze. In some
stages there will be a ground-level castle.
Kane must defeat the boss of an underground maze in each stage in
order to win his treasure chest, and then go on to beat the stage boss who
is lying in wait at the end. See
Underground Mazes
Stages are connected to each other through
warps.
Entrance can be
gained only by defeating the stage boss. By the way, you will be able to
turn back to get a treasure chest that you might have forgotten to
bring along.
WINNING WAYS
There are several ways you can increase your (and, therefore, Kane's)
chances of winning. Here are a few pointers.
Each time Kane beats an enemy, his
EXP
(that is,
experience)
level
increases. At 100
EXP,
Kane's
CL
(that is,
class)
moves up one rank. As
Kane's
CL
increases, the power behind his attack and defense increase
accordingly.
When you have initiated a
Conversation Window,
you can (if you
choose) exchange metals that you have obtained in beating enemies for
tools that will prove to be very useful against stronger foes. See
Conver-
sation Window
Keep in mind that the treasure chests that you attain by wiping out the
boss of an underground maze are not only essential, but also may contain
treasures required to clear subsequent stages.
In the final stages (6 through 8) you can help yourself by contemplating
the following.
1.
Is Kane really the son of the courageous knight, Vuckviser?
2.
What do you really know about Karen?
3.
What was it that King Guls I did 15 years ago when Guldred was
established?
4.
Who on earth is Dark Gor?
2
Do not leave stage 6 without getting advice while you are paused at the
Conversation Window
If you do find that you have done this, you can
better your chances of winning by going back to stage 6, and getting the
advice. See
Conversation Window
Be on the lookout for a special treasure box that contains Kane's
secret.
Finally, in the last stage, you must be mentally alert. Ask yourself where
General Gemon is. Ponder the fate of Princess Karen
.
And most of all
,
determine where Dar Gor, the source of the flowers of evil, is. Get the
answers to these problems, and victory will surely be yours!
UNDERGROUND MAZES
There is a treasure chest (that is, box) hidden deep in every under-
ground maze. To get it you must get to the room where the boss of the
maze is located. This necessitates going through several labyrinthine
rooms.
The scratch map on the left shows a room in a maze. A maze consists of
20 to 40 interlinking rooms. Passage between rooms is possible either
through use of the ladders connecting them or through doors on the
periphery.
There are a number of obstacles you must overcome in these
underground mazes. Not only are there fiendish enemies waiting to get
their licks in, but also a few traps have been set for you in between rooms
that may send you right back where you came from. But it is hard to tell
what is going to happen; sometimes these tricky traps can send you to
places that you could not ordinarily reach.
When you beat an underground maze boss, you can gain possession of
his treasure chest. The
Conversation Window
also gets popped up on
t
he screen. This window in turn allows you to display the
Status Window
See
Status Window
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