Symbaroum - Monster Codex.pdf

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Monster Codex
“By the end, at the dawn of the future,
blightlings were swarming, humans would run or be dead.
In the abyss, in darkness nocturnal: parents and spawn,
in combat till dawn, a slaughter to finish them all.
But the ending would hatch a beginning,
here we bravely create, a world that again,
will fall into ruin and silence.”
SYM BA ROUM
Monster Codex
Järnringen:
Martin Grip, Mattias Johnsson, Mattias Lilja
ConstruCtion:
Mattias Lilja
Mattias Johnsson
illustrations:
Martin Grip
Contributions:
Paul Baldowski
Niklas Lundmark
Isak Ström
graphiC design
Johan Nohr
editing &
proofreading:
Brandon Bowling
Niklas Lundmark
an extra warm thanks to:
Paul Baldowski, Jocke Bergström, Brandon Bowling, Bo Hasle Buur, Claus Bo
Christensen, Brett Easterbrook, Martin Englund, Truls Ersson, Ben Fabian,
Henrik Falk, Viktor Falck Mattiaz Fredriksson, Harry J J Gardner, Aline Gladh,
Ulrika Haake, Garry Harper, Robin Jansson, Scott Kehl, Peng Lan, Christer
Malmberg, Andreas Marklund, John Marron, Matthew Miller, Johan Normark,
Kina Nyman, Krister Persson, Pelle Pettersson, Isak Ström, Christian Trondman,
Dr. Donald A. Turner, Cato Vandrare, Sigita Varnienė, Nicolas Vandemaele
Couchy, Mikael Åkesson and our friends at Rollspel.nu
978-91-87915-51-2
isbn:
Nya Järnringen AB 2018
Copyright:
Beasts, fiends
& abominations!
Just about fifteen years ago,
Team Järnringen
released the bestiary for our version of the RPG
Mutant, called Zonernas Zoologi (the Zoology of the
Zones). When we look back at all we have written and
illustrated, this magnificent book is always mentio-
ned in the discussion regarding which product fills us
with the most pride and joy. Knowing this, it is easy to
understand that it took some time before we felt ready
to start working on a bestiary for Symbaroum’s more
or less notorious creatures. And it hardly comes as a
surprise that we launched the project with a notable
sense of performance anxiety.
But now, here it is: the Symbaroum Monster
Codex, brimming with beasts and abominations
that are longing to sink their teeth, claws or swords
into the characters of your gaming group. The
production process was guided by three primary
goals: the outcome should be beautiful, enjoyable to
read and useful at the gaming table. It is now up to
you to decide the extent to which we succeeded, but
regardless of what your judgment may be, we are
sending the book to print with a pleasant feeling that
this monster codex will make Symbaroum an even
better roleplaying game.
Happy gaming!
team Järnringen
HORDES OF THE
ET ER NA L N IGH T
1
Arachs ..................................................................... 10
Bestiaal ....................................................................14
Colossi ......................................................................18
Corrupted Nature ................................................... 22
Darkling .................................................................. 26
Death Prince ........................................................... 30
Dragon ..................................................................... 34
Ettermite................................................................. 38
Glimmer .................................................................. 42
Glint ........................................................................ 46
Gwann ..................................................................... 50
Illgoblin ................................................................... 54
King Toad ................................................................ 58
Living Thorns ......................................................... 62
Managaal ................................................................ 66
Marlit ...................................................................... 70
Nefarani .................................................................. 74
Nightmare............................................................... 78
Night Swarmers ...................................................... 82
Ravenous Willow .................................................... 86
Scorner....................................................................90
Skullbiter ................................................................ 94
Sly River Hunter ..................................................... 98
Spite .......................................................................102
Troll Shadow ......................................................... 106
Vengeful Terrain ................................................... 110
World Serpent ........................................................ 114
welCome...
6
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