Symbaroum - Errata v1.06.pdf
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Symbaroum errata
2015 Offset print editiOn
Despite our best
efforts and valuable aid from play testers,
there are some ambiguous phrasings and a few strict errors
in the print edition of the Symbaroum Core Rule book. Big
thanks go out to all you who have helped us to pin-point the
weak spots or even made suggestions on corrections and
clarifications.
page 152
ClarifiCation:
New description of Cumbersome:
It is difficult
to move around in this armor and its negative effect on Defense
is therefore one point higher than usual; a Cumbersome light
armor has a penalty of (−3), a medium of (−4) and a heavy of (−5).
page 80
page 153
CorreCtion:
Attributes on example character sheet cor-
rected: Grumpa has Strong 11 and Quick 10.
CorreCtion:
”Örtkur” has been removed from the list of
Alchemical Elixirs.
page 118
page 161
CorreCtion:
The description of Man-at-arms’ master level
has been changed. The first sentence now reads:
The character
may roll against Quick to counteract effects from Abilities or Equipment
that make enemy attacks ignore or reduce its Armor value.
CorreCtion:
Reworked the preamble to the section Special
Rules; fighting with two weapons is not a special rule but is
covered by the ability Twin Attack.
page 200
page 121
CorreCtion:
Shield Fighter novice gives +2 in Defense, not
in Armor.
CorreCtion:
The following sentence has been removed from
the description of Natural Weapon:
The natural weapon can
be used to perform Backstab-attacks, which cannot be done with
ordinary unarmed attacks.
page 130
ClarifiCation:
New first sentence in description of
Concentration:
If a Mystic suffers damage while using a power
with a potentially ongoing effect, he or she must make a successful
roll against [Resolute –Damage] in order to stay focused.
page 205
CorreCtion:
The late Summer Elf has Vigilant 5 (+5), not
15 (-5).
page 230
page 133
ClarifiCation:
Curse on Novice and Adapt level can at the
most be afflicted on one enemy per turn.
CorreCtion:
Weapons stats of the Dragoul corrected - Sword
damage 7 and no Shield Bash.
page 240
page 241
page 141
ClarifiCation:
When performing the ritual Enslave, the
slave rune is carved into the skin of the victim.
CorreCtion:
Stats for Kvarek and Orlan corrected (weapons
damage and armor die).
CorreCtion:
Stats for Ansel changed, Defense 8 instead of 9.
1
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Inne pliki z tego folderu:
Symbaroum - Core Rulebook v1.0.8.pdf
(148431 KB)
Symbaroum - Core Rulebook v1.0.7.pdf
(52494 KB)
Symbaroum - Advanced Players Guide v1.0.1.pdf
(78650 KB)
Symbaroum - Core Rulebook.pdf
(57475 KB)
Symbaroum - Core Rulebook v1.1.0.pdf
(50965 KB)
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