Battletech - Technical Readout - Clan Invasion (2019).pdf

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INVADERS FROM BEYOND
O n 2 7 S e p t e mb er 3 0 4 8 , t h e C o m S t ar E x p l or er C or p s
J ump S h i p
O ut b ou n d L i g h t
s t umb l e d on t o t h e C l a n
H o mewor l d s , s e t t i n g i n m ot i on a mas s i v e i n v as i on o f t h e
I n ner S p h er e b y t h e C l a ns . A t f i r s t swee p i n g al l b e f or e
t h e m wi t h t h e i r a d v ance d t ech n ol o g i es , t h e C l ans me t
de f e a t a t t h e B a t t l e o f T uk a y y i d a n d wer e s t y m i e d b y a 1 5 -
year truce. With the clock ticking, the Inner Sphere’s elite
t oo k t h e b a t t l e d i r e ct l y t o t h e C l a n H o mewor l d s . T h er e , t h e
destr uction of Clan Smoke Jaguar and the defeat of the
Clans in the Great Refusal ende d the invasion.
I n t h e i r ab se nce , p ol i t i cal mach i n a t i ons con t i n ue d acr os s
t h e I n ner S p h er e . A s t h e v i ct or i ous f or ces r e t u r ne d h o me ,
t h e m i g h t y F e der a t e d C o mm on we al t h t or e i t sel f a p ar t
i n a t i t a n i c C i v i l Wa r s p a n n i n g a t h ou s a n d l i g h t ye a r s
as Houses Davion and Steiner pitte d brother against
sister. These large-scale confl icts acceler ate d technical
a d v ance me n t s , as a new ge ner a t i on o f B a t t l e M ech s an d
we a p ons a p p e ar e d on a h u n d r e d wor l d s o f con f l i ct .
Technical Readout: Clan Invasion
builds on
Technical
R e a dout : S ucces s i on Wa r s
w i t h ’ M e ch s p r ev i ou s l y f ou n d
in
Technical Readout: 3050 Upgr ade, Technical Readout:
3055 Upgr ade, Technical Readout: 3058 Upgr ade,
Technical Readout: 3060, Technical Readout: 3067,
an d
T ech n i cal R e a dout : P r o ject P h o e n i x
. T h i s vol ume
f e a t u r es so me o f t h e m os t co mm on ’ M ech s f r o m t h e C l an
I n v as i on a n d C i v i l Wa r E r as , e ach i l l u s t r a t e d i n de t a i l a n d
acco mp an i e d b y a descr i p t i on o f i t s h i s t or y , ca p ab i l i t i es ,
an d game s t a t s , al ong wi t h t h e i r m os t f am ous p i l ot s .
FOR USE WITH
STAR LEAGUE ERA CLAN INVASION ERA
®
JIHAD ERA
SUCCESSION WARS ERA
CIVIL WAR ERA
DARK AGE ERA
© 2019 The Topps Company Inc. All Rights Reserved. BattleTech Technical Readout: Clan Invasion, BattleTech,
BattleMech, and ’Mech are registered trademarks and/or trademarks of The Topps Company Inc. in the United
States and/or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are registered trademarks of
InMediaRes Productions, LLC. Printed in USA.
WWW.CATALYSTGAMELABS.COM
TECHNICAL READOUT
clan inv
asion
CATALYST GAME LABS
TABLE OF CONTENTS
INTRODUCTION
BATTLEMECHS
Dasher (Fire Moth)
Piranha
Commando IIC
Fire Falcon
Koshi (Mist Lynx)
Hankyu (Arctic Cheetah)
Hellion
Uller (Kit Fox)
Cougar
Puma (Adder)
Battle Cobra
Dragonfly (Viper)
Fenris (Ice Ferret)
Grendel (Mongrel)
Shadow Cat
Black Hawk (Nova)
Hunchback IIC
Nobori-Nin (Huntsman)
Black Lanner
Ryoken (Stormcrow)
Vulture (Mad Dog)
Cauldron-Born (Ebon Jaguar)
Crossbow
Loki (Hellbringer)
Grizzly
Nova Cat
Thor (Summoner)
Mad Cat (Timber Wolf )
Man O’ War (Gargoyle)
Warhammer IIC
4
6
6
8
10
12
14
16
18
20
22
24
26
28
30
32
34
36
38
40
42
44
46
48
50
52
54
56
58
60
62
64
Marauder IIC
Masakari (Warhawk)
Highlander IIC
Kingfisher
Supernova
Gladiator (Executioner)
Turkina
Kodiak
Daishi (Dire Wolf )
Fireball
Locust
Stinger
Wasp
Dart
Raptor
Battle Hawk
Scarabus
Valkyrie
Falcon Hawk
Hollander
Owens
Venom
Strider
Watchman
Firestarter
Phoenix Hawk
Wolf Trap (Tora)
Blackjack
Enforcer III
Huron Warrior
Nightsky
Starslayer
66
68
70
72
74
76
78
80
82
84
86
88
90
92
94
96
98
100
102
104
106
108
110
112
114
116
118
120
122
124
126
128
Bushwacker
Wolverine
Wraith
Anvil
Argus
Black Hawk-KU
Rifleman
Axman
Thunderbolt
Archer
Avatar
Caesar
Gallowglas
Hercules
No-Dachi
Warhammer
Dragon Fire
Falconer
Marauder
Penetrator
War Dog
O-Bakemono
BattleMaster
Gunslinger
Akuma
Mauler
Sunder
Albatross
Cerberus
Berserker
Marauder II
2
130
132
134
136
138
140
142
144
146
148
150
152
154
156
158
160
162
164
166
168
170
172
174
176
178
180
182
184
186
188
190
CREDITS
TECHNICAL READOUT: CLAN INVASION
TECHNICAL READOUT:
3050 UPGRADE
Writing
Herb A. Beas II
Randall N. Bills
Chris Hartford
Ken’ Horner
Kevin Killiany
Nick Marsala
David McCulloch
Ben Rome
Jason Schmetzer
Christoffer Trossen
Additional Contribution
Jack Mc Crary
Product Development
Randall N. Bills
Assistant Development
Mike Miller
Chris Wheeler
Production Editing
Jason Hardy
BattleTech Line Developer
Randall N. Bills
Production Staff
Art Direction
Randall N. Bills
Cover Art
Doug Chaffee
Cover Design
Ray Arrastia
Layout
Ray Arrastia
Illustrations
Doug Chafee
Brent Evans
Chris Lewis
Jim Nelson
3
TECHNICAL READOUT:
3055 UPGRADE
Writing
Herbert A. Beas II
Randall N. Bills
Loren L. Coleman
Warner Doles
Chris Hartford
David L. McCulloch
Christoffer “Bones” Trossen
Product Development
Randall N. Bills
Production Editing
Diane Piron-Gelman
BattleTech Line Developer
Randall N. Bills
Production Staff
Art Direction
Randall N. Bills
Cover Art
Klaus Scherwinski
Cover Design
Jason Vargas
Layout
Jason Vargas
Illustrations
Doug Chaffee
Earl Geier
Chris Lewis
Matt Plog
TECHNICAL READOUT:
3058 UPGRADE
Writing
Herbert A. Beas II
Randall N. Bills
Warner Doles
Chris Hartford
Kevin Killiany
Nick Marsala
David L. McCulloch
Ben Rome
Paul Sjardijn
Christoffer “Bones” Trossen
Andreas Zuber
Additional Writing
Mike Nelson
Heiko Oertel
Product Development
Randall N. Bills
Production Editing
Jason M. Hardy
BattleTech Line Developer
Randall N. Bills
Production Staff
Art Direction
Randall N. Bills
Cover Art
Doug Chaffee
Cover Design
Michaela Eaves
Layout
Michaela Eaves
Illustrations
Earl Geier
Chris Lewis
Duane Loose
John Paul Lona
TECHNICAL READOUT:
3060
Writing
Herb A. Beas II
Randall N. Bills
Hugh Browne
Loren L. Coleman
Dan “Flake” Grendell
Chris Hartford
Christopher Hussey
Patrick Kirkland
Bryan Nystul
Christoffer “Bones” Trossen
Product Development
Randall N. Bills
Bryan Nystul
Production Editing
Tara Gallagher
Sharon Tuner Mulvihill
Diane Piron-Gelman
BattleTech Line Developer
Bryan Nystul
Production Staff
Art Direction
Jim Nelson
Cover Art
Doug Chaffee
Cover Design
Jim Nelson
John Bridegroom
Layout
John Bridegroom
Illustrations
Doug Chaffee
Kevin Long
Matt Plog
Brian Snoddy
Franz Vohwinkel
TECHNICAL READOUT:
3067
Writing
Herb A. Beas II
Randall N. Bills
Loren L. Coleman
Dan “Flake” Grendell
Chris Hartford
Christoffer “Bones” Trossen
Additional Writing
Christopher Hussey
Bryan Nystul
Product Development
Randall N. Bills
Production Editing
Michelle Lyons
Christoffer “Bones” Trossen
BattleTech Line Developer
Randall N. Bills
Production Staff
Cover Art
Franz Vohwinkel
Cover Design
John Bridegroom
Layout
Jason Vargas
Illustrations
Doug Chaffee
Matt Plog
Franz Vohwinkel
TECHNICAL READOUT:
PROJECT PHOENIX
Writing
Randall N. Bills
Warner Doles
David L. McCulloch
Christoffer “Bones” Trossen
Product Development
Randall N. Bills
Production Editing
Michelle Lyons
BattleTech Line Developer
Randall N. Bills
Production Staff
Art Direction
Randall N. Bills
Cover Art
Chris Lewis
Cover Design
Jason Vargas
Layout
Jason Vargas
Illustrations
Chris Lewis
TECHNICAL READOUT:
CLAN INVASION
Writing
Aaron Cahall
Geoff Swift
Product Development
Ray Arrastia
Randall N. Bills
Brent Evans
Production Editing
Ray Arrastia
BattleTech Line Developer
Brent Evans
Assistant Line Developer
Ray Arrastia
Production Staff
Cover Art
Anthony Scroggins
Cover Design
Ray Arrastia
Layout
David Kerber
FIND US ONLINE:
classicbattletech@catalystgamelabs.com
(e-mail address for any BattleTech questions)
http://bg.battletech.com/
(official BattleTech web pages)
http://www.CatalystGameLabs.com
(Catalyst web pages)
http://www.store.catalystgamelabs.com
(online ordering)
Printed in USA.
©2019 The Topps Company, Inc. All Rights Reserved. Technical Readout: Clan Invasion, Classic BattleTech, BattleTech, ’Mech, BattleMech, MechWarrior and Topps logo are registered trademarks and/or trademarks of
The Topps Company, Inc. in the United States and/or other countries. No part of this work may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior permission in
writing of the Copyright Owner, nor be otherwise circulated in any form other than that in which it is published. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.
Published by Catalyst Game Labs,
an imprint of InMediaRes Productions, LLC.
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