Lancer Core Book.pdf

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[2]
CORE RULEBOOK
By
Miguel Lopez and Tom Parkinson Morgan
Edited by
Melody Watson
Layout by
Jay Iles
Cover Art by
Tom Parkinson Morgan
App Development by
John Arena, Ari K
Art by
Aurahack, Jan Buragay, Farel Dalrymple, Connor Fawcett, Cosimo Galluzzi, Peyton Gee,
Lee Yeong Gyun, Gabriel Johnson, Sloane Leong, Tom Parkinson Morgan, Simon Roy,
Robert Sather, Cameron Sewell, James Stokoe, Olympia Sweetman, Guy Warley,
Calum Alexander Watt, Jake Wyatt, Daniel Warren Johnson
Playtesting
Thanks to Kai Tave, Ashley “Winged” Moni, Gwendolyn “Spiny” Clark, Grandar, Ffzdf, GC,
Kotarou, Delilah, Ikiryo, Jackdaw, Jen, Sayt, Threshette, Techhead, and the rest of the
Lancer
community discord for their years of feedback and playtesting.
Thanks to all the kickstarter backers that helped make this possible!
©2019 Massif Press
massif-press.itch.io
twitter.com/LancerRPG
ISBN: 978-1-7341438-0-5
Book SKU: MFF0001
Printed in China by Ad Magic
Please do not reproduce without permission.
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GETTING STARTED 8 MISSIONS, UPTIME
INTRODUCTION
10
AND DOWNTIME 38
The Cavalry
11
PLAYING LANCER
What You Need
The Golden Rules
Narrative Play and Mech Combat
Skill Checks, Attacks, and Saves
Missions, Downtime, and Scenes
SECTION 0:
SECTION 2:
12
THE STRUCTURE OF PLAY
The First Session
40
40
44
45
53
12
12
12
13
14
THE MISSION
DOWNTIME
Stage Five: Ending a mission and Debrief
Missions and Narrative Play
Downtime Actions
42
50
LICENSE LEVELS
BUILDING PILOTS
MECH COMBAT
AND MECHS
16
COMBAT BASICS
Characters and Objects
LL0
Leveling up
Reallocating Points
Level Chart
Backgrounds
Triggers
Example Triggers
Pilots in Combat
Creating a Pilot
Mech Skills
Modular Mechs
General Massive Systems
Without Limits
Frames
Size
Armor
Mounts
Weapons
System Points
Core Systems
Base Statistics
Core Bonuses
Talents
Creating a Mech
SECTION 1:
SECTION 3:
56
58
58
59
62
64
67
68
74
18
Space, Size, and Measurement
18
18
18
19
20
25
26
28
28
30
31
31
31
32
32
32
32
33
33
33
34
35
35
35
TURN-BASED COMBAT
Movement
Attacks
Harm
Actions
60
THE PILOT
20
PILOTS IN MECH COMBAT
Piloting Mechs
74
76
77
78
80
81
82
83
84
THE MECH
30
QUICK COMBAT REFERENCE
STATUSES AND CONDITIONS
Combat Terminology
Damage and Structure
WEAR AND TEAR
MECH STRUCTURE
32
Overheating and Stress
Repairs and Rest
Death
Quirks
80
CREATION EXAMPLE
36
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CONTENTS
COMPENDIUM
TALENTS
GEAR AND SYSTEMS
Gear Tags
Valid Space and Direction
Artificial Intelligence
Archaic Weapons
Alloy/Composite Weapons (Melee)
Signature Weapons (Ranged)
Hardsuits (Armor)
Limited Pilot Gear
Miscellaneous Gear
Leveling Up
Icon Primer
The Big Four
SECTION 4:
86
90
104
104
106
107
108
108
109
110
112
113
116
116
117
118
118
120
121
HARRISON ARMORY
BARBAROSSA
GENGHIS
ISKANDER
NAPOLEON
SALADIN
SHERMAN
TOKUGAWA
SECTION 5:
HA Core Bonuses
224
226
230
234
238
242
246
250
225
PILOT GEAR
108
GM’S TOOLKIT
GAME MASTER’S GUIDE
GM Principles
ELICITING RESPONSES
254
256
256
257
258
258
259
263
263
264
264
265
266
268
269
270
271
272
273
274
275
276
278
280
280
282
283
285
INTRODUCTION TO LICENSING
116
SETTING UP A GAME
GENERAL MASSIVE SYSTEMS
GMS CORE BONUSES
GMS Mech Weapons
GMS General Market Systems
GMS Flight Systems
118
THE FIRST SESSION
BUILDING A NARRATIVE
MISSION HOOKS
THE GOLDEN RULES
SKILL CHECKS
SESSION Pacing
MECH COMBAT
CHARACTER PROGRESSION
Core Assumptions
Control
Escort
Extraction
Gauntlet
Holdout
Recon
World Types
Defining Natural Feature
Defining Anthropocentric Feature
Environments
Using Non-Player Characters
Non-Player Characters in Mech Combat
Types of Non-Player Characters
Balancing Combat
Classes By Role
258
RUNNING THE GAME
263
EVEREST
IPS-NORTHSTAR
BLACKBEARD
DRAKE
LANCASTER
NELSON
RALEIGH
TORTUGA
VLAD
SMITH-SHIMANO CORPRO
BLACK WITCH
DEATH’S HEAD
DUSK WING
METALMARK
MONARCH
MOURNING CLOAK
SWALLOWTAIL
HORUS
BALOR
GOBLIN
GORGON
HYDRA
MANTICORE
MINOTAUR
PEGASUS
SSC Core Bonuses
IPS-N Core Bonuses
122
126
128
132
136
140
144
148
152
158
160
164
168
172
176
180
184
190
192
196
202
206
210
214
218
191
158
127
GM TOOLKIT
SITREPS
266
267
ITERATIVE WORLD-BUILDING
274
NON-PLAYER CHARACTERS
280
HORUS CORE BONUSES
BUILDING NPCS
ACE
AEGIS
ARCHER
ASSASSIN
ASSAULT
BARRICADE
284
286
287
288
289
290
291
CONTENTS
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