Achtung! Cthulhu - Players Guide [2d20].pdf

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THE
SE CRET WAR
HAS BE GUN!
A MODIPHIUS
P U B L I CAT I O N
®
IS SUE
N O. 1
Sig n up t o s ave
m a nkind in it s
d a rke s t h ou r !
Your ulti m a t e c o mp a nio n fo r b at tlin g
t h e Myt ho s an d pu nc hing ev il in t he fac e !
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®
PLAYER’S
GUIDE
Credits
ACHTUNG! CTHULHU
CREATED BY CHRIS BIRCH
Lead Designer
Nathan Dowdell
John Houlihan, Sam Webb,
XXXX
Gavin Dady, Federico Sohns
Proofreaders
Sales Manager
Rhys Knight
Lloyd Gyan
Writing Lead
John Houlihan
Project Managers
Customer Service
Office Manager
Shaun Hocking
Richard August, Brad Bell,
Richard L Gale, Benn Graybeaton,
Bill Heron, Mari Tokuda, Sam Webb
John Houlihan, Sam Webb
Michal E Cross, Matthew Comben,
Tom Hutchings
Michal E Cross, Tom Hutchings
Chris Birch, Katya Thomas,
John Houlihan
Writers
Production Managers
Peter Grochulski
Editors
OFFICE
Chief Creative Officer
Chris Birch
Rita Birch
Benn Greybeaton
Valya Mkrtchyan
Huge thanks to the
Achtung! Cthulhu
community, the 2d20 playtesters
and everyone who has helped shape
the game since it was first released
in 2013.
The original
Achtung! Cthulhu
writing
team: Chris Birch, Dave Blewer,
Bill Boden, Alex Bund, Russ Charles,
Adam Crossingham, Lynne Hardy,
Kenneth Hite, Sarah Newton and
Matthew Pook, some of whose
writing appears in this book.
Data Analyst
Bookkeeper
Thanks
Graphic Designers
Chief Operations Officer
Managing Director
Cameron Dicks
Sam Webb
Jon Webb
Layout
Art Directors
Head of Product
Head of Creative Services
Video Content Producer
Steve Daldry
With Special Thanks to
Cover Artists
Boris Martsev
Boris Martsev, Dimitri Martin,
XXXXXX
Interior Artwork Artists
LEGAL
The 2d20 system and Modiphius Logos are copyright
Modiphius Entertainment Ltd. 2020. All 2d20 system
text is copyright Modiphius Entertainment Ltd. Any
unauthorised use of copyrighted material is illegal.
Any trademarked names are used in a fictional manner;
no infringement is intended. This is a work of fiction.
Any similarity with actual people and events, past or
present, is purely coincidental and unintentional
except for those people and events described in an
historical context.
LICENSOR LEGAL LINE. All Rights Reserved., except the
Modiphius Logo which is Modiphius Entertainment Ltd.
Modiphius Entertainment Ltd.
2nd Floor, 39 Harwood Rd,
London SW6 4QP, United Kingdom
info@modiphius.com
www.modiphius.com
Modiphius Entertainment
Product Number: MUHXXXXXX
ISBN: XXX-X-XXXXXX-XX-X
Contents
Chapter 1:
Introduction................... 5
From the Shadows . . . . . . . . . . . . . 5
What is Achtung! Cthulhu? . . . . . . . 8
What is the 2d20 System? . . . . . . . . 8
Chapter 5:
Heroes are Forged ..........43
Your Country Needs You! . . . . . . . 44
Character Creation Overview . . . . 45
The Building Blocks
of Your Character . . . . . . . . . . . . . 47
Character Creation . . . . . . . . . . . . 52
Nationality . . . . . . . . . . . . . . . . . . 62
Background . . . . . . . . . . . . . . . . . 65
Characteristic . . . . . . . . . . . . . . . . 72
Finishing Touches . . . . . . . . . . . . . 77
After-Action Reports:
Character Advancement . . . . . . . . 82
Chapter 8:
Vehicles .......................119
On the Move . . . . . . . . . . . . . . . . 120
Vehicle Profile
. . . . . . . . . . . . . . 123
UK/Commonwealth Vehicles . . . . 124
Chapter 2:
A Secret War? ................. 9
Rumours, Innuendo
and Unverified Accounts
. . . . . . . . 10
Section M . . . . . . . . . . . . . . . . . . . 11
Majestic . . . . . . . . . . . . . . . . . . . . 12
Black Sun . . . . . . . . . . . . . . . . . . . 13
Nachtwölfe . . . . . . . . . . . . . . . . . . 12
Mi-Go . . . . . . . . . . . . . . . . . . . . . . 14
Deep Ones . . . . . . . . . . . . . . . . . . 14
United States
Armed Forces Vehicles . . . . . . . . 127
German Vehicles . . . . . . . . . . . . . 130
Chapter 9:
Magic ......................... 137
Mystical Pursuits . . . . . . . . . . . . 138
The Mechanics of Magic . . . . . . . 139
Battlefield Magic
. . . . . . . . . . . . . 143
Celtic Spellbook . . . . . . . . . . . . . 145
Runic Spellbook . . . . . . . . . . . . . 148
Psychic & ESP Talents . . . . . . . . . 150
Ritualistic Magic . . . . . . . . . . . . . 154
Traditional Rituals . . . . . . . . . . . 158
Chapter 6:
Talents ........................85
Talent Keywords . . . . . . . . . . . . . . 86
Common Talents . . . . . . . . . . . . . . 87
Academia . . . . . . . . . . . . . . . . . . . 88
Athletics . . . . . . . . . . . . . . . . . . . . 89
Engineering . . . . . . . . . . . . . . . . . 89
Fighting . . . . . . . . . . . . . . . . . . . . 90
Medicine . . . . . . . . . . . . . . . . . . . . 90
Observation . . . . . . . . . . . . . . . . . 91
Persuasion . . . . . . . . . . . . . . . . . . 91
Resilience . . . . . . . . . . . . . . . . . . . 92
Stealth . . . . . . . . . . . . . . . . . . . . . 93
Survival . . . . . . . . . . . . . . . . . . . . 94
Tactics . . . . . . . . . . . . . . . . . . . . . 94
Vehicles . . . . . . . . . . . . . . . . . . . . 95
Weird . . . . . . . . . . . . . . . . . . . . . . 96
Chapter 3:
Playing The Game ...........15
Dice . . . . . . . . . . . . . . . . . . . . . . . 16
Skill Tests . . . . . . . . . . . . . . . . . . . 17
Momentum . . . . . . . . . . . . . . . . . . 20
Fortune . . . . . . . . . . . . . . . . . . . . . 23
Threat . . . . . . . . . . . . . . . . . . . . . . 24
Chapter 10:
The March of History
...... 159
In the Army Now . . . . . . . . . . . . 160
Eye Spy . . . . . . . . . . . . . . . . . . . 165
Supporting Roles . . . . . . . . . . . . . 169
Chapter 4:
Action ..........................25
Environments and Zones . . . . . . . . 26
Action Order . . . . . . . . . . . . . . . . . 27
Actions . . . . . . . . . . . . . . . . . . . . . 28
Attacks, Stress and Injuries . . . . . . 32
Weapons and Effects
. . . . . . . . . . . 35
Mental Attacks . . . . . . . . . . . . . . . 36
Momentum and Fortune
in Action Scenes . . . . . . . . . . . . . . 37
Recovering from
Stress and Injuries . . . . . . . . . . . . . 38
Scars . . . . . . . . . . . . . . . . . . . . . . . 39
Fatigue . . . . . . . . . . . . . . . . . . . . . 42
Chapter 11:
Allied Forces
.................171
British Forces . . . . . . . . . . . . . . . 172
US Forces . . . . . . . . . . . . . . . . . . 174
Animals . . . . . . . . . . . . . . . . . . . 177
Chapter 7:
Tools of the Trade ...........97
Carrying Capacity . . . . . . . . . . . . . 98
Weapons . . . . . . . . . . . . . . . . . . . . 99
Melee Weapons . . . . . . . . . . . . . . 101
Ranged Weapons . . . . . . . . . . . . 102
Armour . . . . . . . . . . . . . . . . . . . . 109
German Military Equipment . . . . 114
Belongings . . . . . . . . . . . . . . . . . 110
Acquiring Equipment . . . . . . . . . 117
Appendices ..................179
Character Sheet . . . . . . . . . . . . . 180
Index . . . . . . . . . . . . . . . . . . . . . 183
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