Colonial_Battlefleet_-_Core_Rules.pdf
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4528 KB
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Pobierz
col al bat l f e t
oni
tel e
core rul s
e
Credits
Game Design
Harry Pratt
Editor/Layout/Artwork
Leslie Pratt
Starship Construction Tool
Ken Hiseler
Playtesters
Aaron “WTF Mike?” Feit
Eric “BOOM!” Gustafson
Mike “Broke it!” Kriz
Leslie Pratt
Scott “More Fighters” VanVooren
Special thanks go to
Ken Hiseler
for creating the excellent Starship
Construction tool included with this publication. Astute players will notice that
we have named one of the Corporate Worlds fleets in his honor.
To contact the author, e-mail Harry Pratt at
colonialbattlefleet@gmail.com.
Colonial Battlefleet: Core Rules © 2010 Harry Pratt. All
rights reserved. Pictures, diagrams, and artwork in this
publication are © 2010 Leslie Pratt. All rights reserved.
Steel Dreadnought Games logo © 2009 Leslie Pratt.
The images in this publication were created using
Photoshop Elements 7.0 from photos of Brigade models
and images of space objects taken by the Hubble
Telescope. The models are © 1997-2009 Brigade Models,
LLC and are used with permission. The images of space
objects are public domain.
Reproduction of this work by any means without the
written permission of the author is expressly forbidden.
Table of contents
CHAPTER 1 - THE BASICS
Historical Background
The Singularity Drive
Ship Classification
Ship Roles
What You Need To Play
The Ship Data Card
Comparing Ships
Building A Fleet
Turn Sequence
CHAPTER 2 - INITIATIVE & MOVEMENT
The Initiative Phase
The Movement Phase
CHAPTER 3 - WEAPONS & EQUIPMENT
Defensive Systems
Weapon Systems
Weapon Table
Special Weapon Properties
Equipment
CHAPTER 4 - THE SHOOTING PHASE
Reading Weapon Hardpoints
The Shooting Phase
Line of Sight
Firing Arcs
Range
Fire Control
Attack Dice
Rolling To Hit
Resolve Damage
Critical Hits
Critical Hits Table
CHAPTER 5 - DAMAGE CONTROL
Resolve Boarding Actions
Life Support Damage
Regenerate Shields
Damage Control Checks
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(continued on next page)
CHAPTER 6 - FIGHTERS
Fighter Launch Platforms
Fighter Squadrons
Types of Fighters
Fighter Movement
Fighter Shooting
CHAPTER 7 - SCENARIOS
Use Of Optional Rules
Fleet Rosters
Generating the Scenario
Random Scenario Table
Victory Points
Generate Scenario Point Limit
Fleet Construction
Fleet Construction
The Fruits of Victory
Scenario: Ambush
Scenario: Convoy Raid
Scenario: Meeting Engagement
Scenario: Warp Point Assault
Scenario: Unprepared Defense
Scenario: Armageddon
CHAPTER 8 - OPTIONAL RULES
Boarding Actions
Dangerous Warp Point Transit
Factions
Floating Hex Board
Maximum Speed
Relativistic Distortion
Technology Levels
Terrain
Twelve-Point Navigation
Variable Missile Speeds
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CHAPTER 9 - STARSHIP CONSTRUCTION
Tonnage & Hull Points
Hull Type & Role
Engines
Shields
Armor
Point Defense
Fire Control
Weapons
Assign Hardpoints
Equipment
Security Forces
Make Role Adjustments
Name Your Ship
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APPENDIX I - CONSTRUCTION TABLES
Construction Costs Table
Special Costs Table
Master Weapon Table
Equipment Table
APPENDIX II - PLAY AIDS
Tokens
Blank Ship Data Cards
Turn Tracking Card
SHIP DATA CARDS - THE ALLIANCE (UACS)
SHIP DATA CARDS - FEDERATED CORPORATE NAVY
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SHIP DATA CARDS - HISELER STARSIDE MFG. INC.
SHIP DATA CARDS - THE SCOURGE
CHAPTER 1
THE BASICS
Welcome to the universe of Colonial Battlefleet!
For decades, authors such as Jack Campbell and
David Weber, and filmmakers including George
Lucas, Glen Larson, Gene Rodenberry, and
others have entertained us with stories of
exciting space combat. As a result, entire
generations have grown up dreaming about what
it would be like to live and fight amid the stars.
Colonial Battlefleet allows you to make those
dreams a reality on your tabletop. A good book
can be gripping and keep you up all night
reading, and a movie can have stunning visual
effects. However, there‟s nothing quite like
seeing your own fleet of miniature starships arrayed on a table in front of you as you
control their actions in a battle against insidious and terrifying foes.
These rules are not based on any singular „canon‟ but are designed to be flexible so
that whether you‟re interested in leading a desperate fleet as it tries to escape from
behind enemy lines, fighting against powerful evil empires, or defending yourself
against homicidal robots and hostile races, you can play out the battles and
experience the thrill of victory (or the agony of defeat).
Colonial Battlefleet provides exciting game play and
offers a tremendous amount of tactical depth and
replayability. The rules are designed to be clear and
easy to learn so that while you play, your attention
will be focused exploiting tactical opportunities, not
on using the rules. We want you to feel as if you are
out in space commanding mighty fleets . . . not here
on earth wading through a rulebook!
Colonial Battlefleet
provides exciting game play
and offers a tremendous
amount of tactical depth
and replayability.
We have included races and fleets for you to play, but we realize that eventually most
people like to try their hand at building their own fleets from the keel up. Therefore,
we‟ve provided a starship construction system that is easy to use, and a whole lot of
fun!
HISTORICAL BACKGROUND
Colonial Battlefleet can easily be adapted to virtually any popular science fiction
setting, but it has an ancient and blood soaked history of its own. The history below
outlines the current factions on the galactic stage. Special rules for playing these
factions can be found in Chapter 8 – Optional rules.
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