07. Secrets of Magic.pdf

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Second
Edition
Logan Bonner and Mark Seifter
Secrets of Magic
AUTHORS
Logan Bonner and Mark Seifter
ADDITIONAL WRITING
Amirali Attar Olyaee, Kate Baker, Minty Belmont,
Logan Bonner, James Case, Jessica Catalan,
John Compton, Katina Davis, Jesse Decker,
Chris Eng, Eleanor Ferron, Leo Glass,
Joan Hong, Vanessa Hoskins, Jason Keeley,
Joshua Kim, Luis Loza, Ron Lundeen,
Liane Merciel, David N. Ross, Ianara Natividad,
Chesley Oxendine, Stephen Radney-MacFarland,
Shiv Ramdas, Mikhail Rekun, Simone D. Sallé,
Michael Sayre, Mark Seifter, Sen H.H.S.,
Shay Snow, Kendra Leigh Speedling,
Tan Shao Han, Calliope Lee Taylor, Mari Tokuda,
Jason Tondro, Clark Valentine, Ruvaid Virk,
Andrew White, Landon Winkler, Tonya Woldridge,
and Isis Wozniakowska
DESIGN LEAD
Logan Bonner
DESIGNERS
Logan Bonner, James Case, Michael Sayre, and
Mark Seifter
EDITING LEAD
Avi Kool
EDITORS
Janica Carter, Addley C. Fannin, Leo Glass,
Patrick Hurley, Avi Kool, Erik Mona,
Ianara Natividad, Kieran Newton, Lu Pellazar,
Simone D. Sallé, Shay Snow, and Vic Wertz
COVER ARTIST
Wayne Reynolds
INTERIOR ARTISTS
Alexandur Alexandrov, Ridell Apellanes,
Francesca Baerald, Loïc Canavaggia,
Maksim Cerkasin, Sol Devia, Rael Dionisio,
Godfrey Escota, João Fiuza, Arturo Gutierrez,
Miguel Regodón Harkness, Molli Hu,
Yun Huai Huang, Andrew Huerta, Sammy Khalid,
Chris L. Kimball, Victor Manuel Leza Moreno,
Ven Locklear, Chuck Lukacs,
Lucas Villalva Machado, Sam Perin, Ian Perks,
Rainer Petter, Rubén Pomares, Addison Rankin,
Wayne Reynolds, Raymond Sebastien,
Jessé Suursoo, Halil Ural, and Denis Zhbankov
ART DIRECTION
Kyle Stanley Hunter and Sonja Morris
GRAPHIC DESIGN
Emily Crowell
CREATIVE DIRECTOR
James Jacobs
DIRECTOR OF GAME DESIGN
Jason Bulmahn
PROJECT MANAGER
Glenn Elliott
PUBLISHER
Erik Mona
Table of Contents
Introduction
1 Essentials of Magic
Arcane Treatise ................................ 8
Divine Treatise ............................... 10
Occult Treatise ................................12
Primal Treatise ................................14
4
6
Magical Essences Treatise ...........16
Schools of Magic Treatise ...........20
Magical Backgrounds...................28
Rare Magical Backgrounds.........30
2 Classes
Magus ...............................................34
Summoner .......................................50
32
Multiclass Archetypes ................. 74
3 Spells
Spell Lists ........................................80
Spell Descriptions .........................88
78
Focus Spells ..................................142
Rituals ............................................146
Paizo Inc.
7120 185th Ave NE, Ste 120
Redmond, WA 98052-0577
paizo.com
Secrets of Magic
4 Magic Items
Treasure by Level ........................156
Fulus ...............................................158
Grimoires .......................................162
Magical Tattoos............................164
Personal Staves ...........................166
154
Spell Catalysts..............................168
Spellhearts .................................... 170
Consumables ................................ 172
Permanent Items ......................... 178
This book refers to
several other Pathfinder
products; however, these
additional supplements
are not required to
make use of this book.
Readers interested in
references to Pathfinder
hardcovers can find the
complete rules of these
books available for free
at
paizo.com/prd.
APG
CR
Advanced Player’s Guide
Core Rulebook
Magic
LOWG
Lost Omens World Guide
5 Book of Unlimited Magic
Cathartic Magic ...........................194
Elementalism ................................198
Elemental Spell List ................... 203
Flexible Preparation ..................208
Geomancy .....................................210
Ley Lines........................................214
Pervasive Magic ..........................218
192
Shadow Magic ............................. 224
Soul Seeds .................................... 230
Soulforged Armaments ............ 232
Thassilonian Rune Magic ......... 238
True Names .................................. 244
Wellspring Magic ....................... 248
LOGM
Lost Omens Gods &
Glossary & Index
252
THE STRUCTURE OF MAGIC
Scholars of magic break down the magical forces at play and their effects using three
categories. The power behind magic comes from the magical
essences
tied to fundamental
components of reality: matter, spirit, mind, and life.
Spellcasters practice one of four
traditions
of magic: arcane, divine, occult, or primal.
Each tradition’s magic arises mainly from the confluence of two of the essences, which that
tradition channels far more commonly than all others: arcane commands matter and mind,
divine convokes the powers of spirit and life, occult aligns spirit and mind, and primal
feeds upon matter and life. Yet these borders are not as limited as they may appear, as
each tradition’s adherents have picked up other spells over time, or found ways to generate
effects typically associated with one essence using clever applications of another.
Finally, the most narrow category are the
schools
of magic. Most important to
wizards—many of whom specialize in one school above others—the schools classify
individual spells, items, and other magical techniques. The schools are the fingers that
shape the magic, the traditions the arm that directs them, and the essences the beating
heart that powers their movement.
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