5150_Star_Army_Complete.pdf

(4345 KB) Pobierz
Written by Ed Teixeira & Artwork by Paul Kime
5150: S
TAR
A
RMY
P
ROLOGUE
IGO UGO
THW Reaction System
1
I
NTRODUCTION
2
Company Cohesion
Chain of Command
Splitting Up Groups
Leaders
Assuming Command
Turn Sequence
Actions
Movement
Normal Movement
Fast Movement
Going Prone
Involuntary Movement
Reaction
Multiple Tests
Completing Reactions
Charging Into Melee Precedent
How to Take a Reaction Test
The Reaction Tests
In Sight
In Sight or Not
Received Fire
Man Down
Cohesion Tests
Recover From Knock Down
Status and Actions
Carry On
Duck Back
Halt
Leave the Battlefield
Obviously Dead
Out of the Fight
Snap Fire
Stunned
List of Ranged Weapons
List of Support Weapons
Setting Up Support Weapons
Hasty Set Up
Outgunned Rankings
Never Outgunned
Tight Ammo
Dedicated Loaders
Line Of Sight
Resolving Fire
Arc Of Fire And Swath
Target Selection
Firing the Weapon
Order of Fire Resolution
Shooting a Weapon
Determining Damage
Auto-Kill or Capture
Pitiful Shot
TOC
13
14
N
EEDED
T
O
P
LAY
T
HE
D
ICE
Passing Dice
Counting Successes
Possibilities
Reading and Adding the Dice
How Many d6
Basing Figures
Defining Facing
R
ULES
O
F
W
AR
15
3
16
F
IGURES AND
T
ERRAIN
T
ABLES
4
17
18
19
Why So Many Tables?
I
NFANTRY
D
EFINING THE
F
IGURES
Stars and Grunts
Why Use Stars?
Star Advantages
Star Power
Larger Than Life
Cheating Death
Free Will
5
R
EPUTATION
Exo-Armor
Battle Tactical Armor
6
A
RMOR
R
ANGED
W
EAPONS
20
21
W
EAPONS
Yeah, But Where's the…
7
8
S
PECIAL
A
TTRIBUTES
Attribute List
T
HE
L
ISTS
Using the Lists
Unit Organization - Squad
Unit Organization - Platoon
Unit Organization - Company
Platoon Assets
Company Assets
Here Today, Gone Tomorrow
9
22
S
HOOTING
10
11
O
RGANIZING
Y
OUR
F
ORCE
Groups
Squad Cohesion
Com-Linked
Platoon Cohesion
12
23
24
© 2011 ed teixeira – two hour wargames 6/5/2011
Zgłoś jeśli naruszono regulamin