PF 2E - The Slithering {PZO9557}.pdf

(5627 KB) Pobierz
Second Edition
Ron Lundeen
ARCHIVE OF THE SUN
B11
B10
B12
B13
B7
B6
B8
B9
B4
B2
B1
B3
B5
1 SQUARE = 5 FEET
AUTHOR
Ron Lundeen
DEVELOPER
Adam Daigle
DESIGN LEAD
Mark Seifter
EDITING LEAD
Judy Bauer
EDITORS
Judy Bauer, Leo Glass, Garrett Guillotte,
Patrick Hurley, Avi Kool, Ianara Natividad,
Kieran Newton, and Lu Pellazar
COVER ARTIST
Setiawan Lie
INTERIOR ARTISTS
David Astruga, Rael Dionisio,
Sammy Khalid, Robert Lazzaretti,
and Darko Stojanovic
ART DIRECTION AND GRAPHIC DESIGN
Tony Barnett, Sonja Morris, and Sarah Robinson
CREATIVE DIRECTOR
James Jacobs
PUBLISHER
Erik Mona
The Slithering
by Ron Lundeen
3
4
24
40
Chapter 1: Tracing the Curse
Chapter 2: Journey to Holy Xatramba
Chapter 3: Against the Aspis
Kibwe Gazetteer
by Ron Lundeen
52
58
59
61
62
63
Adventure Toolbox
by Ron Lundeen
Oozemorph Archetype
Magic Items
Ahvothian
Fuming Sludge
Content Note
While
Pathfinder Adventure: The Slithering
contains typical Pathfinder action and adventure, it also includes themes
of contagion and quarantine. Before you begin, understand that player consent (including that of the Game Master)
is vital to a safe and fun play experience for everyone. You should talk with your players before beginning the
adventure and modify descriptions or scenarios as appropriate.
ON THE COVER
Terror strikes a bustling
market, throwing merchants
Paizo Inc.
7120 185th Ave NE, Ste 120
Redmond, WA 98052-0577
and shoppers into screaming
chaos as an ooze erupts
from the body of a merchant
in this exciting cover by
Setiawan Lie.
paizo.com
2
Chapter 1:
Tracing the
Curse
THE SLITHERING
Chapter 1: Tracing the Curse ............................................................4
The heroes witness a peculiar curse in the markets of Kibwe and are
asked to investigate. The heroes discover that the Aspis Consortium has
acquired an artifact that’s spreading the curse and seek out an enchanted
statue that could cure the afflicted. Venturing into an old archive, they
learn the statue is gone!
Chapter 2:
Journey to Holy
Xatramba
Chapter 3:
Against the
Aspis
Kibwe
Gazetteer
Adventure
Toolbox
NO HUMANS ALLOWED
“The Slithering” is an unusual
adventure in that the players are
prohibited from playing human
characters. The curse unleashed
in this adventure strikes humans
specifically. Non-human characters
are in the unique position of being
able to save the city and break
the curse, whereas humans would
simply succumb, perhaps as soon as
the first encounter. The pregenerated
characters in the web supplement
for this adventure at
paizo.com
make excellent choices to play, but
any non-human characters of 5th
level will do. This restriction applies
to any character with the human
trait, thus prohibiting half-elves and
half-orcs, for example, but the GM
can decide to allow these characters
while prohibiting characters with
exclusively human ancestry.
Chapter 2: Journey to Holy Xatramba ..........................................24
The heroes trace the missing statue to the dangerous city known as
Holy Xatramba. They face several dangers on the jungle trek and must
penetrate the fiend-ridden city to recover the statue from the cult of the
Ravenous King, Angazhan. The statue is no inanimate relic, however, but
a magical construct eager to return to Kibwe.
Chapter 3: Against the Aspis .........................................................40
The heroes return to Kibwe alongside the golem and find the city
suffering from ooze attacks in every quarter. The golem heads directly to
the archive it was stolen from. Because the archive is now held by Aspis
Consortium agents, the heroes must defeat these agents and return the
golem to its rightful place in order to defeat the curse!
THE SLITHERING FLIP-MAT
Advancement Track
The Slithering
is designed for four characters.
5
6
7
The heroes begin this adventure at 5th level.
The heroes should reach 6th level prior to leaving for Holy Xatramba
in Chapter 2.
The heroes should reach 7th level before their return to Kibwe in
Chapter 3.
The heroes should reach 8th level by the time they complete the adventure.
This adventure makes use of
a custom Flip-Mat, available
now everywhere you buy
your games. Each side depicts
an important location found
in this adventure, and each
map is also available on
the inside covers of this
book. There's no need to
draw out these locations
when you can pick up this
Flip-Mat and have the work
done for you!
3
Zgłoś jeśli naruszono regulamin