PF 2E - Age of Ashes 2 - Cult of Cinders.pdf

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Second Edition
Cult of
Cinders
By Eleanor Ferron
Akrivel
0
300 FEET
AUTHOR
Eleanor Ferron
ADDITIONAL WRITING
Leo Glass, James Jacobs, Jason Keeley, and
Owen K.C. Stephens
DEVELOPERS
James Jacobs and Patrick Renie
EDITORS
Amirali Attar Olyaee, Judy Bauer, James Case,
Leo Glass, Avi Kool, Lyz Liddell, Adrian Ng,
Lacy Pellazar, and Jason Tondro
COVER AND PAGE BORDER ARTIST
Leonardo Borazio
INTERIOR ARTISTS
Olivier Bernard, Vlada Hladkova,
Jason Juta, Artur Nakhodkin,
Ricardo Padierne Silvera, Sandra Posada,
Brian Valeza (Gunship Revolution), and
Vicky Yarova
ART DIRECTION AND GRAPHIC DESIGN
Sonja Morris and Sarah E. Robinson
CREATIVE DIRECTOR
James Jacobs
PROJECT MANAGER
Gabriel Waluconis
PUBLISHER
Erik Mona
by Eleanor Ferron
Cult of Cinders
Cult of Cinders
Chapter 1: Children of the Godslayers
Chapter 2: Pillars of Ruin
Chapter 3: Blood for Gold
Chapter 4: Legacy of Ash and Bone
ADVENTURE PATH 2 OF 6
3
4
26
44
54
Ways of the Ekujae
by Eleanor Ferron
64
70
71
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72
76
78
80
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Adventure Toolbox
by Eleanor Ferron, Leo Glass, James Jacobs, Jason Keeley, and Owen K.C. Stephens
Camping in the Jungle
Cult of Cinders Treasures
Diseases
Ruling Citadel Altaerein
Belmazog
Nketiah
Asanbosam
Bida
Biloko
Charau-ka
Grippli
Kishi
Living Sap
Mokele-Mbembe
Sabosan
ON THE COVER
In this lush cover illustration
by Leonardo Borazio, Seoni
Paizo Inc.
7120 185th Ave NE, Ste 120
Redmond, WA 98052-0577
and Valeros fight off a jungle
drake guarding a temple
to the dragon god Dahak
deep in the depths of the
sweltering Mwangi Jungle.
paizo.com
CULT OF CINDERS
Chapter 1: Children of the Godslayers ........ 4
Following the cult that attacked their town, the heroes emerge into a
foreign landscape watched over by a group of elves called the Ekujae, who
have their own connections, past and present, to the current troubles.
SCARLET TRIAD GOALS
The Scarlet Triad is using the
Cinderclaws as pawns in its own
sinister plot to utilize Dahak’s
trapped manifestation. Their
leader, Uri Zandivar, knows full
well of Mengkare’s history with
the
Orb of Gold Dragonkind.
Over
the past several years, the Scarlet
Triad has been secretly gathering
up every shard of the destroyed
artifact they can find in the hope
of rebuilding it—or at least a lesser
version of it—so they can turn the
tables on Mengkare and control the
dragon. But repairing an artifact is
no easy task.
The key to these repairs, Uri
and his allies discovered, lies in
harnessing motes of energy drawn
from Dahak’s manifestation. By
extracting the influence Dahak
left in the contaminated gold,
the Scarlet Triad is on their
way toward partially repairing
the
Orb of Gold Dragonkind.
The Cinderclaws (and thus
the PCs) know none of this
information, of course, but as
Age of Ashes progresses, the PCs
will begin to uncover more and
more of this Scarlet Triad plot.
Chapter 2: Pillars of Ruin ...................... 26
The heroes set out into the hot and humid Mwangi Jungle, searching for a
set of magical dragon pillars that the Cinderclaws have enchanted to focus
and spread the foul influence of their patron god, Dahak.
Chapter 3: Blood for Gold ...................... 44
While searching for one of the Cinderclaws’ nefarious dragon pillars, the
heroes discover a hidden mining operation: cultists pulling poisonous gold
from the mud and shipping it to a mysterious group of foreigners with
unknown intentions.
Chapter 4: Legacy of Ash and Bone .......... 54
With the dragon pillars in ruins, the heroes finally have the chance to
assault the Cinderclaws in their main fortress, venturing into the fossilized
remains of an ancient dragon to end the threat of the cult once and for all!
Advancement Track
“Cult of Cinders” is designed for four characters.
5
6
7
8
The PCs should begin this adventure at 5th level.
The PCs should be 6th level by the time they begin exploring the
Mwangi Jungle in Chapter 2.
The PCs should be 7th level by the time they have destroyed half
of the Cinderclaws’ dragon pillars.
The PCs should be 8th level when they begin their assault on
Belmazog’s encampment in Chapter 4.
The PCs should reach 9th level by the time they complete the adventure.
3
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