Jade Colossus Ruins of the Prior Worlds.pdf

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JADE COLOSSUS:
RUINS OF THE PRIOR WORLDS
CREDITS
Writer/Designer
Creative Director
Editor/Proofreader
Cover Artist
Graphic Designer
Bruce R. Cordell
Monte Cook
Ray Vallese
Federico Musetti
Bear Weiter
Artists
Jacob Atienza, Dreamstime.com, Jason Engle, Felipe Escobar, Inkognit, Guido Kuip, Raph Lomotan,
Anton Kagounkin Magdalina, Federico Musetti, Irina Nordsol, Mirco Paganessi, Grzegorz Pedrycz, John Petersen,
Scott Purdy, Sam Santala, Joe Slucher, Kim Sokol, Ben Wootten, Kieran Yanner
Cartographer
Hugo Solis
Monte Cook Games Editorial Board
Scott C. Bourgeois, David Wilson Brown, Eric Coates, Gareth Hodges, Mila Irek,
Jeremy Land, Laura Wilkinson, Marina Wold, George Ziets
As we agree with the growing consensus that “they” can and should be used as a gender-neutral, singular English language pronoun when one is needed,
we have adopted that as the style in our products. If you see this grammatical construction, it is intentional.
© 2017 Monte Cook Games, LLC.
NUMENERA
and its logo are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries.
All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC.
Printed in Canada
TABLE OF CONTENTS
INTRODUCTION
Part 1: NEW NINTH WORLD CAMPAIGN
Chapter
Chapter
Chapter
Chapter
Chapter
Chapter
1: Using This Book
2: Starting a New Numenera Campaign
3: Campaign Threads and Character Connections
4: Foci
5: Organizations
6: Introductory Scenes
4
5
6
11
12
17
25
28
Part 2: SKIN OF THE COLOSSUS
Chapter 7: Ballarad
Chapter 8: Yovok Hive
Chapter 9: Heritor’s Ride
31
32
44
46
Part 3: INSIDE THE COLOSSUS
Chapter
Chapter
Chapter
Chapter
Chapter
10: Wranna’s Way
11: Mouth of Exaltation
12: Hand of Fury
13: Eye of Transcendence
14: Red Labyrinth
47
48
52
57
62
66
Part 4: OTHER RUINS
Chapter 15: Ruins of the Ninth World
71
72
Part 5: GENERATING RUINS OF THE NINTH WORLD
Chapter 16: Numenera Ruin Mapping Engine
Chapter 17: Creatures of the Colossus
83
84
130
INDEX
142
INTRODUCTION
Installations surviving from the eight previous
worlds are scattered everywhere. Travelers
speak of strange silhouettes on distant
horizons, such as the
Amber Monolith
and
the
Obelisk of the Water God.
What looks like
a mountain or a cliff might actually be an
ancient structure weathered by time. The very
landscape is literally a collection of ruins upon
shattered ruins that seem like nothing more
than odd-looking hills or valleys. These and
other remnants conceal unending mystery,
despite the years that a dedicated few have
spent trying to understand and explore them.
And these are only the visible ones; who
knows how many hide beneath the surface?
Five years ago, one that was hidden
revealed itself, waking after aeons of
somnolence. The land screamed and
shuddered as the moon eclipsed the sun.
After the tremors subsided and the day
crept back, something enormous was
revealed. A massive new structure, many
miles in diameter, had burst up through the
ground. It was expelled—or moved under
its own power?—to the world’s surface. It
was the Jade Colossus.
This book can be used in a variety of ways.
If you’re looking for an interesting place
for your player characters to explore, look
no further. The ruin known as the Jade
Colossus is massive, unknown, and weird.
It’s perfect for exploration.
If you want to start an entirely fresh
Numenera campaign, the step-by-step
walkthrough offers one way to launch your
brand-new game.
Want some new foci, organizations, and
creatures? Those are provided here as well.
Last but not least, this book contains the
Numenera Ruin Mapping Engine, which was
designed to provide game masters with the
ultimate tool to rapidly generate new ruins
usable in nearly any location in the Ninth
World. The engine works great with the Jade
Colossus, of course, but it was specifically
designed so you can create original ruins
filled with weird and inscrutable areas perfect
for your Numenera campaign.
So read on, and take in the wonder that is
the newly arisen Jade Colossus.
Amber Monolith,
page 144
Obelisk of the Water
God, page 144
Throughout this book, you’ll see page
references to various items accompanied
by this symbol. These are page
references to the
Numenera
corebook,
where you can find additional details
about that item, place, creature, or
concept. It isn’t necessary to look up the
referenced items in the corebook, but
doing so will provide useful information
for character creation and gameplay.
Ninth Worlders know of the new ruin called the Jade Colossus, the Colossus, or
sometimes the Citadel of Midnight Green, after the greenish-black stones touched
with “void matter” that can be found near and within the structure.
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