Warhammer 40,000 Roleplay - Wrath & Glory -Litanies of The Lost - Duty Beyond Death [2020-12-18].pdf

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CONTENTS
INTRODUCTION THE ADVENTURE
Adventure Summary ....................... 4
Manufactorum Productivity Report .. 5
Running Duty Beyond Death ........... 7
Contacts & Antagonists ................... 8
Magos Ermintrude Ferro ........... 8
Ignis Avem ................................ 9
Lothar Skuult: Administratum
Productivity Inspector ............. 10
Magos Albus Bast:
Adeptus Mechanicus Magister 11
Marech X-01:
Ruststalker Princeps ............... 13
Samara Annet: Enforcer .......... 14
Part One:
Arrival & Briefing ......... 22
Part Two:
Insertion ....................... 24
Part Three:
Third Floor
(Biological Resource Production &
Preparation) ................................. 24
Part Four:
Second Floor
(Augmentation, Assembly &
Human Resources) ........................ 27
Part Five:
First Floor
(Quality Assurance,Packing &
Power Facilities) ............................ 30
Part Six:
The Sub-Facility
(Ferro’s Laboratory & the
Ignis Avem Choir ........................... 33
Epilogue ........................................ 34
I
III
STAT BLOCKS
& HANDOUTS
Paktheritus Servitor....................... 36
Fabrication Servitor ................. 36
Decommissioned Servitor ........ 36
Medicae Servitor ..................... 36
Warden Servitor ...................... 36
Ogryn Loader Servitor ................... 37
Kataphron Breacher....................... 37
Censer Cherub ............................... 38
Cyber Mastiff ................................. 38
Ruststalker Marech........................ 39
Paktheritus Manufactorum Map .... 40
IV
THE PAKTHERTIUS
MANUFACTORUM
Overview ....................................... 15
Minor Manifestations .................... 17
Major Manifestations..................... 18
Random Encounters ...................... 19
II
Cover Art:
JG O’Donoghue
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Art:
Bartłomiej Fedyczak, Dániel Kovács,
Sam Manley, Erin H Rea, Jamie Noble
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Senior Producer:
Emmet Byrne
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Developers:
Zak Dale-Clutterbuck, Elaine Lithgow
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Graphic Design & Layout:
Rachael Macken
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Editor:
Christopher Walz
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Proofreader:
Bob Davis
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Publisher:
Dominic McDowall
Cubicle 7 Business Support:
Anthony Burke, Elaine Connolly, Donna King and Kieran Murphy
Cubicle 7 Creative Team:
Dave Allen, Emmet Byrne, Zak Dale-Clutterbuck, Dániel Kovács, Elaine Lithgow, TS Luikart, Rachael
Macken, Rory McCormack, Dominic McDowall, Sam Manley, Pádraig Murphy, Ceíre O Donoghue, JG O’Donoghue, Síne Quinn,
Jacob Rodgers, and Christopher Walz
Special thanks to the GW Team.
Published by Cubicle 7 Entertainment Ltd, Unit 6, Block 3, City North Business Campus, Co. Meath, Ireland.
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2
INTRO
THE
MANUFACTORUM
THE
ADVENTURE
STAT BLOCKS
MAP
D
uty Beyond Death
is an investigation and
action-horror themed adventure. It focuses
on a small group of Agents using force and
cunning to uncover the grim truth behind the recent
lockdown of an Adeptus Mechanicus manufactorum.
Once, the Pakthertius Manufactorum provided a vital
output of quality Servitors, augmetically enhanced
mind-wiped humans prized for crucial labour and
myriad other uses in the Gilead System. But now the
manufactorum has fallen silent. There is no sign of life
from the outside, and heavily armed Servitors prevent
all but the most determined from entering.
This adventure is balanced for a Tier 2 party of
characters with the
IMPERIUM
Keyword. If your
party is of a different Tier, you will need to adjust the
number or strength of various Threats throughout the
adventure to pose an adequate challenge.
This adventure can be played as an introduction to
Wrath & Glory,
or inserted into an ongoing campaign
in the Gilead System. The secrets that are uncovered,
how the party resolves them, and any loose threads left
hanging when they reach the Epilogue offer exciting
opportunities to continue the adventure.
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The Inquisition: Search the manufactorum
for any signs of heresy and purge them.
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The Varonius Flotilla: Find out what
happened to the citizens and workers.
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The Administratum: Get the facility up
and running again at any cost.
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Adeptus Mechanicus: Lift the lockdown
to allow Mechanicus personnel access
once more.
Numerous factions have different reasons for
sending Agents to investigate the Pakthertius
Manufactorum. Figuring out why the Agents
have been sent to the manufactorum can help
give them an initial expectation of what their
goals are.
WHO SENT YOU?
3
ADVENTURE
SUMMARY
Just like the rest of Humanity, the Pakthertius
Manufactorum suffered greatly in the wake of the
Great Rift. Cut off from the rest of the Imperium, and
facing wars on all fronts, the manufactorum was
met with increased demands for its primary export —
Servitors. But as quotas grew and the manufactorum
failed to meet them time and time again, the facility’s
leader, Magos Ferro, became desperate. Tricked into
utilising Heretek scrapcode, she birthed a parasitic
sentience that called itself ‘Ignis Avem’. The heretical
creation
was
capable
of
controlling
the
entire
manufactorum with diabolical efficiency, ensuring
the Administratum’s near-impossible tithes were met.
But when investigators discovered the nature of their
newfound productivity, they attempted to dismantle
Ignis Avem.
Acting in self preservation, Ignis Avem seized control
of
the
Pakthertius
Manufactorum,
slaughtering
workers and locking down the vital facility before
word of its existence could spread. Now a task force
has been assembled to discover the reason why the
manufactorum has gone dark and bring it back online
as quickly as possible.
Below you will find a brief summary of
Duty Beyond
Death
and the most likely path for players to progress
through the Pakthertius Manufactorum. Keep in mind
that the manufactorum is a vast facility and there
are lots of different ways to navigate it. As such, it
is possible for players to meet NPCs or discover clues
out of order. They may even skip entire areas of the
complex, should they choose to — this is all part of the
investigation experience.
Part Three: Third Floor (Biological
Resource Production & Preparation)
The
party
investigates
the
third
floor
of
the
manufactorum, which includes a prison and facilities
to prepare flesh for use in Servitors. In addition, they
can search the Administratum Sanctum. Here they
can meet Administratum Productivity Inspector Lothar
Skuult and choose whether to side with him.
Part Four: Second Floor
(Augmentation, Assembly & Human
Resources)
The party investigates the second floor of the
manufactorum,
which
includes
forges,
augment
fabrication facilities, and assembly lines. In addition,
the Agents can investigate the worker habitats. Here
the party can encounter Magos Albus Bast and decide
whether to side with his goals or not.
Part Five: First Floor (Quality
Assurance, Packing & Power
Facilities)
The
party
investigates
which
the
first
floor
of
the
manufactorum,
includes
Servitor
testing
facilities, complex packing machinery, and the power
generators that keep the facility online. Here they can
encounter Samara Annet along with the rest of her
Enforcer squad, and choose whether to side with her
goals or not. They can also discover the secret entrance
to the sub-facility.
Part Six: The Sub-Facility (Ferro’s
Laboratory, The Tunnels & The Ignis
Avem Choir)
The party investigates the secret sub-facility, which
includes the laboratory of Magos Ferro and the Ignis
Avem Choir — the heart of the manufactorum’s
mystery. Here they can finally put the pieces of the
puzzle together and decide how to deal with Ignis
Avem, Magos Ferro and the Pakthertius Manufactorum
in its entirety. They can seal the Tunnels beneath the
Manufactorum to prevent the spread of Ignis Avem, or
use them to escape.
Part One: Arrival & Briefing
The party arrives at the Pakthertius Manufactorum
and receives their briefing. They are given their first
clues and their primary mission objectives.
Part Two: Insertion
The party airdrop onto the roof of the manufactorum
while under fire from Gun-Servitors. They need to
clear the landing zone before they can force their way
into the upper floors of the facility and begin their
Epilogue
The party emerges from the manufactorum and cleans
up the mess from the adventure. They must deal with
the repercussions of following or ignoring the desires
of various factions they met along the way.
4
investigation.
MANUFACTORUM
PRODUCTIVITY
REPORT
The following is a timeline of key events preceding
the ‘Pakthertius Manufactorum Incident’. Each of the
points below is a vital clue which can be discovered
by the players during their investigation. They may
discover one of these clues through social interactions,
physical investigation of the manufactorum, or
digging through corrupted datavaults within its
countless malfunctioning Cogitators. We have offered
suggested clue locations throughout the adventure,
but it is ultimately up to the GM to decide exactly
how and when to reward the investigators with this
information. See
Running Duty Beyond Death
on p.7
for a few tips.
result. This devastates morale and marks a downward
curve in productivity. Magos Ermintrude Ferro is
assigned control of the manufactorum after the
previous leader, Magos Griegus Sterm, is lost in one
of these accidents.
INTRO
THE
MANUFACTORUM
THE
ADVENTURE
STAT BLOCKS
9.054.002.PM
15 Months Before Incident:
Magos Ferro logs an
official request for additional aid from both the
Adeptus Mechanicus and the Administratum. Her
official record states that without replacements
for the skilled labourers lost in the accidents, the
manufactorum will not be able to function efficiently.
In lieu of aid, she requests that the tithe be lowered
until the manufactorum can train replacements. Both
requests are denied on account of the ongoing conflicts
in the Gilead System. She is instructed to find a way to
solve the problem, no matter the cost.
MAP
9.290.000.PM (Post Maledictum)
3 Years Before Incident:
In the wake of the Great
Rift, and with the increased demand for combat-
ready units, the Administratum orders an increase in
the volume of Servitors required to satisfy the Gilead
System’s Imperial Tithe. The weight of this demand
falls largely on the Pakthertius Manufactorum, located
on the planet of Avachrus in the city of Belaxia. The
manufactorum will require a 237% output increase
just to meet these new demands.
9.306.002.PM
12 Months Before Incident:
The number of accidents
and fatal injuries within the manufactorum increase
by over 460%. Skilled workers bleed from the
manufactorium at an unsustainable rate, through
burnout, psychotic meltdown, physical injury, or
death. Output drops beneath the levels seen before
the increased tithe. Pressure from the Administratum
reaches an all-time high.
9.390.002.PM
11 Months Before Incident:
A Heretek known only as
the ‘Code Broker’ approaches Magos Ferro in private.
Disguised as an Explorator of the Adeptus Mechanicus,
the Code Broker offers Magos Ferro a solution to
their problem: an incredibly complex bio-mechanical
interface that would allow one Tech-Priest to control
countless local machine spirits by linking them with
their subconscious.
9.794.000.PM
2.5 Years Before Incident:
By lengthening work
shifts, an aggressive increase of automation and
an huge uptake in the number of prisoners used as
biological material, the manufactorum’s output levels
slowly climb towards the lofty goals.
9.298.001.PM
2 Years Before Incident:
Pakthertius’s servitor
output reaches the required 237% increase. This is
met with celebration by the local Imperial citizens
and Administratum personnel hold up the Pakthertius
Manufactorum as an inspiration to all, a sign of what
Humanity can do even in its darkest time.
9.474.002.PM
10 Months Before Incident:
Magos Ferro gathers
her senior Adepts in private and proposes her radical
solution to increasing productivity. An advanced
network of minor Machine Spirits could be installed
throughout the manufactorum. These would all be
controlled by a single Magos, with their subconscious
controlling the Machine Spirits in the same way that a
body controls its own organs. Despite objections from
a number of the senior staff, tests are approved due to
a lack of alternatives.
9.802.001.PM
18 Months Before Incident:
Several high-profile
accidents take place at the manufactorum. Numerous
key members of the senior staff lose their lives as a
5
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