Compute_s_Mapping_the_Commodore_64.pdf
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MAPPING
Commodore
THE
Sheldon Leemon
COMPUTE! Publicationsjnc©
One of the ABC Publishing Companies
^^^
Greensboro, North Carolina
Commodore 64 is a trademark of Commodore Electronics Limited.
Copyright 1984, COMPUTE! Publications, Inc. All rights reserved.
Reproduction or translation of any part of this work beyond that permitted by Sec
tions 107 and 108 of the United States Copyright Act without the permission of the
copyright owner is unlawful.
We do not accept any responsibility for any damage done to the reader's programs
through the use or misuse of the information presented here.
Printed in the United States of America
ISBN 0-942386-23-X
10 987654321
COMPUTE! Publications, Inc., Post Office Box 5406, Greensboro, NC 27403, (919)
275^-9809, is one of the ABC Publishing Companies and is not associated with any
manufacturer of personal computers. Commodore 64 is a trademark of Commodore
Electronics Limited.
n
Contents
Foreword
Acknowledgments
v
v
Introduction
vii
Chapter 1. Page 0
Chapter 2. Page 1
Chapter 3. Pages 2 and 3
BASIC and Kernal Working Storage
1
45
49
Chapter 4. IK to 40K
Screen Memory, Sprite Pointers, and
BASIC Program Text
Chapter 5. 8K BASIC ROM and 4K Free RAM
79
85
119
Chapter 6. VIC-II, SID, I/O Devices, Color RAM,
and Character ROM
Chapter 7. 8K Operating System Kernal ROM
Appendix A. A Beginner's Guide to
Typing In Programs
Appendix B. How to Type In Programs
203
249
251
Appendix C. Screen Location Table
Appendix D. Screen Color Memory Table
Appendix E. Screen Color Codes
Appendix F. ASCII Codes
253
254
255
257
Appendix G. Screen Codes
Appendix H. Commodore 64 Keycodes
Index (By Memory Location)
261
263
265
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