Laserburn Weapons and Equipment from the Fringe.pdf

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WEAPONS AND
EQUIPMENT FROM
THE FRINGE
VERSION 1.5
AN UNOFFICIAL LASERBURN SUPPLEMENT
A compilation of material from the A few gonads more website, additional
material by Neil Cooper
Some illustrationsby Tony Yates, or from the official Laserburn rules book,
with thanks.
1
Welcome to weapons and equipment from the fringe!
This volume sets out to present all of the basic
weapons, equipment from the laserburn series of
rules books, all in one, easy to read booklet. Along
with the basic weapons and equipment, I present a
further selection of items, some taken from
material published on the ‘A few Gonads more’
website by other players, and others devised by
myself.
You should try to own all of the rulebooks for
Laserburn to be able to use this volume to its full
extent, as some entries for items refer you to the
full rules in the official publications.
With a Galaxy full of guns, grenades, vehicles and
equipment, what is presented here is obviously
meant only to be a guide to what could be available
in a particular location. Gun types are just
examples of the many thousands of contemporary
variants which will be found across the Cosmos, so
Umpires should be flexible if players wish to deviate slightly from the statistics given, of
course the cost may go up or the availability down!
Vehicle types and variations can vary considerably
depending on the type of world they are found on.
So transport vehicles may have to endure freezing
cold, searing heat, airless worlds, tempestuous gas
worlds or the like, and be propelled via wheels,
tracks, anti- grav platforms, jets, internal
combustion engines, giant wings, propellers or any
number of exotic propulsion methods. Devise new
vehicles to suit the planet or scenario they are being
used with!
Please feel free to add weapons and equipment to
the lists given, and share this information with other
laserburn players as far as possible. It is only by
doing this that the Hobby and the game can stay
alive.
Finally thanks to:
Tabletop games for Laserburn itself!
Tony Yates for many of the pictures.
Members of the ‘A few gonads more’ yahoo web
group, which can be found here:
http://games.groups.yahoo.com/group/afewgonadsm
ore/
No infringement of any copyrighted publications or artwork was intended in this book, I will
of course remove pictures/ artwork if the artists concerned are offended.
Neil Cooper 2005
Mail to:
Neilandannettec@blueyonder.co.uk
2
CONTENTS
Page
Item Type
3
4
5
6
7
8
9
10
11
12
12
13
14-
15
16
Weapon entry description
Laser guns
Slug throwers
Gyrobolt guns
Flame, Indirect.
Gauss, Plasma, fusion guns
Projection weapons, Needle, light artillery.
Grenades and Missiles
Ammunition
Vehicle summary
Armour, shields, Melee weapons
Gun attachments, targeting devices
Personal equipment
Robots, Cost of living
Weapon listings
Weapon:
Name of weapon
Initiative level modifier:
This is the deduction to the figures initiative level when carried.
Variation per metre:
Amount that the percentage hit chance is reduced, per metre of target range.
Damage:
L=use lasers chart. S= use slug thrower chart, B= use gyrobolt chart.
Shots:
Number of shots before reloading required, for energy weapons battery type indicated.
Cost:
Cost of the gun with 1 full load of ammunition in credits.
Availability:
Percentage chance of obtaining for non- military personnel, see black market rules.
Fire modes:
S=Single shot, A= semi automatic(3 shots per turn), F= Full automatic(10 shots per
turn).RFS= Rapid fire support, see FOTI page 23
Notes:
Other information on the weapon, or description of operation
Image:
Picture of the weapon.
Abbrieviations:
ALAA= Advanced laserburn and Aliens rules supplement, FOTI= Forces of the Imperium
supplement.
3
Weapon
ILM
Variation
per metre
Damage
shots
Cost in
CREDITS
Availability
Fire
mode
notes
Image
LASER WEAPONS (L.A.S.E.R=Light Amplification by Stimulated Emission of Radiation. The device produces a
focused beam of light at a defined wavelength that can vaporize tissue and other materials)
Lasers are the standard weaponry of the military, a laser fires short pulses of energy which will sear flesh and in
the right conditions, melt steel. All lasers can also be adjusted so as to project a continuous beam, but owing to the
huge demands on the weapons battery, the beam is short lived (damage as per bolt hit, uses all the weapons shots
in one go). All lasers can also be adjusted to fire a ‘low power’ shot
Laser pistol
-1
-3
L
20
LWB
50
100
S,A
Laser pistols, of
varied origin and
state of repair can
be bought almost
anywhere
Also called a
‘blaster’, a high
power, high calibre
version of the
standard laser
pistol
A rapid fire
automatic laser
weapon
Heavy laser pistol
-2
-2
S
15
SB
150
20
S,A
Autolaser
-3
-2
L
60
SB
250
20
F
Laser rifle
-3
-1
L
50
SB
150
40
S,A
Standard light
military rifle
Heavy laser
-5
-1
S
30
SB
300
20
S,A,F
Infantry squad
support weapon
Uses 2 standard
batteries. Can be
plugged into
vehicle power
supply when
mounted on it.
Compact version
of the laser pistol
for concealed use,
loses ranged ability
though
Support laser
-5
-1
S
100
2xSB
500
10
S,A,F
,RFS
Snub laser
-0.5
-4
L
15
LWB
75
75
S,A
Lightweight Atomic Battery (10cm long)
Atomic Battery technology:
Early in the 22
nd
Century, discovery of new radioactive
materials enabled scientists to develop Atomic batteries.
Able to convert the enormous stored nuclear energy
contained in a highly radioactive lump of Ursulium into
many other forms of energy, this revolutionized the
weaponry, vehicular and other energy fueled industries.
Early batteries were dangerous to use and had the annoying
tendency to explode, they were also an environmental
disaster. But with centuries of refinement and
sophistication, the current, lightweight, portable devices
are common place. Recycling and disposal of the batteries
is still a current issue with this technology, and explains in
part
the
current
high
price-
per-
unit.
Standard Battery (12cm long)
Vehicular atomic batteries are cheaper than the more
compact versions but much larger and heavier, as they use
heavier , slower energy release isotopes.
4
Weapon
ILM
Variation
per metre
Damage
shots
Cost in
CREDITS
Availability
Fire
mode
notes
Image
SLUG THROWERS
These are the descendants, and close relatives, of the conventional small arms of the 20
th-23rd
century. Dum-dum or
smash head ammo is available for man stopping power, and armour piercing rounds for hard targets.
A little passé but still
favoured by some
diehards for its no-
nonsense sturdiness
and simple
mechanism
Also called slug gun,
simple automatic
pistol
Simple but effective,
any competent
blacksmith can knock
one up. Traditional
weapon of the
gangster,
revolutionary and
terrorist
Increased range
compared to machine
pistol
Slug revolver
-0.5
-4
S
6
15
100
S
Autopistol
-1
-4
S
15
20
100
S,
A
Machine pistol
-2
-4
S
30
100
60
F
Submachinegun
-3
-3
S
30
150
60
F
Assault rifle
-3
-2
S
20
125
60
S,
A
Largely outdated but
still in use by hunters,
sportsmen and local
defence forces and
militia
Descendent of the
20
th
century sniper
rifle, features heavy
barrel and integral
scope
Hvy rifle
-5
-1
S
10
200
30
S
Machinegun
-5
-1
S
50/
200
250
20
F,
RF
S
A descendant of the
M60 machinegun
Hvy machinegun
-7
-1
S
200
400
10
F,
RF
S
Belt driven
ammunition supply
Usually tripod/ bipod
or vehicle mounted
A weapon of low
penetration, ideal for
shipboard use Use
sungun
template.Targets
within A or B, if hit
take 1d6 laser hits
each
A ladies weapon,
easily concealed,
poor range and low
magazine capacity
Template
Auto shotgun
-3
, but
roll to
hit for
each
target in
area
L
10
200
75
S,
A
Derringer
non
e
-6
S
4
12
100
S
5
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