The Best Of Micro Prose 1993_Rex_Nebular_and_the_Cosmic_Gender_Bender_Manual.pdf
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5854 KB
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Pobierz
And The Cosmic Gender BenderTM
Rules and Regulation6
Table
of
Contents
~
iati1ia Game? .....................•...............................•...........
2
In5"tallation ••.••••••.••••••••••••••••••••••••••••.•••..•.....•••••.•••.•..•...•.•.•...••.••.•..
:3
Get:ting
5"tarted ........................................................................
5
In"ter'face...........................................•.•.•..•.••.•.•••....•...••........•.•.••.•..• 8
User Options •••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
12
Appendic;ee; .......•.............................•............................................. 14
MicroProse Software
180 Lakefront Drive
Hunt Valley, MD 21030
(410)
771-1151
A
ll
rights reserved
Copyright©1992 by
M
icroProse
Software, Inc.
This
book
may not
be
reproduced in
whole
or
in part, by mimeograph
or
xerox
or
any other
means
w
ithout
perm
ission,
wi
th
the
exception
of
quoti
ng
bri
ef
passages
for
the
purposes
of
reviews.
Printing:
9 8 7 6
5
4
3
2
1
Rex
Nebular and The
Cosm
ic
Gender Bender
is
a
trademark
of MicroPros€ Software,
Inc.
IBM
is
a
registered
tradema rk
of
International
Bu
siness
Machines, Inc.
Tandy
is
a
registered
tradema
rk
of Tandy Corpora tion
Amiga is a
registered tradema rk
of Commodore
Business Machines,
Inc.
Atari
is
a
registered
trademark of
Ata
ri
Corp
.
Apple and Macin
tosh
are
registered
trademarks
of
Apple Computer,
Inc.
What
is this
Game?
Welcome to
MicroProse's first
An
imated
Graphic Adventure! An An
imated
Graphic Adventure, as
the name
im
plies, uses animated
graphics to tell
an
adventure story. Thi s type of game
has
been compared to
interactive
movies,
TV shows, and
books.
We prefer
not to
categorize our ga
mes
in this way,
since
they
are
designed spec
ifica lly
for
the
personal
computer: they
are
interactive
computer adventures.
In
Rex Nebular and the Cosmic Gender Bender,
you control the actions of
Rex
Nebular, galaxy-hopping
adventurer-among-the-stars. Your
mission,
li
ke
it
or
not, is
to recover
a va
luable
artifact f
rom
a mysterious
planet,
and
find
a
way out of
the incredible mess
in
wh
ich
you start
the
game.
To
aid you, you've
got
...
well,
you've got your wits ... and whatever you can pu
ll
out of the
wreck-
age of your ship ... oh! and you also have
the ultra-nifty
game interface that
lets
you tell
Rex what
to
do.
We'd like
to
point
out
the many fine
state-of-the-art technologies
in
this
game (we'll be brief),
includ ing
the sprite sca
ling
as
Rex moves forward
and
back, the fine 3-D objects spi
nni
ng at the bottom of the screen, and
the diffi-
culty and
naughtiness
modes ava
ilable
(and t
he
naughty lock-out
mode,
for
yo
u
parents). We hope
that
t
he
dazzling graphics,
deluxe
interface,
gut-rupturing
humor and
truly
vast scope of
Rex Nebular
will keep
yo
u
in the MicroProse
family
for a
long
t
im
e.
Enjoy!
Installation
Installing to Hard Disk:
Rex Nebular
requires
an
installation procedure
before
you can play (it cannot be played
from f
loppies).
It
wil
l
use up about 12 meg
on
your
hard
drive, so check
if
you're not sure there's enough
room.
To
install
Rex Nebular
on your
machine,
in
sert the disk labeled
"disk
one"
into
your floppy
drive.
Cha
ng
e your prompt to that drive (type "a:[ENTER]" or "b:[ENTER]") and
type "in stall
[E
NTER]". You
may
then choose
the
'in
sta
ll
game f
iles
to
hard
disk'
option,
the
'display README.TXT
file'
option, or return
to
DOS
if
you've changed
yo
ur
mind
in
the
interven ing
three seconds.
If the
instal l
program
will
not run
on
your computer, contact
MicroProse
customer service
(see below).
The
user-friend ly
MPS
insta
ll
program wi
ll
gu
ide
you thro
ugh
the
rest
of
the
procedu
re:
at each
red
prompt
box, hit [ENTER] to answer
the
question
with
the
default provided,
or
use
the cursor or
TAB keys to
change to a
different
answer.
If at
any time you
press ESC
or select 'Cancel,' you wi
ll
return
to the
beginning
of the
installation
procedure, where you can escape
back to
DOS.
Once
installation
begins,
pressing
t
he
ESC key
wi
ll
sti
ll
interrupt the
process,
but you
may
have
to
wait
a minute
for
the program
t
o
realize
you
wanted somethi
ng.
You
wil
l
also
need
to
switch disks each
time there
is a
prompt,
before
hitting [
ENTER].
When instal
lation
is complete,
the program
even tel
ls
you
how to
start the
game!
How's that
for service'?
Hardware Configuration Options:
Th
is
high-falutin'
phrase
means
"What
sort of gizmos does your computer
have'?" This is
where you set
Rex Nebular
up
to
use
your fancy sou
nd
card and/or speech card. Foll ow the instructions in the
prompt box
to
have
Rex Nebular
recognize
your specia
l
needs.
In
some cases, even our super-advanced system cannot
detect
your sound
hardware,
especial
ly
if you
have
a non-standard configuration. In other words,
just
because
an
optio
n is
gray
doesn't mean you can't choose that option.
If
the hardware
option you select has special configuration optio
ns,
a sec-
ond series of choices allows you
to
specify Speech Address,
IRQ,
and
DRQ/DMA.
Standard
defaults
are
given.
Be careful
-
an error
here
could
cause serious problems for yo
ur
system. You
may
need to
co
nsult
your sou
nd
system's set-up gu
ide.
If
you have a Ro
land
MT-32 or
LAPC-1,
and a second system
that
supports
digit
ized
sou
nd,
after you select Roland you
may
have a second set of options
for
your
digitized
sound support.
If
you select 'No Sound' during
install,
you cannot
tu
r
n
on the sound du
rin
g
the game.
Instead
you
must
exit to
DOS
and
re-run the
instal
l
program to
reconfigure
you
r
hardware.
3
2
Game
Play Option6:
Rex Nebular
comes
with
many user-adjustable
fea-
tures, for your convenience. As you
see
in the red prompt box, t
hese
are:
Getting
Started
If
you start
the
game right after
installing,
it's
easy
to
do: as
it
says on the
screen, ''To play
NOW,
type: REX". Okay, so you have to
hit
the
ENTER
key
too.
Sorry.
If
you want to
play
some
other t
ime,
you
must first
switch
to
the
directory
containing your
Rex Nebular
game.
If
you chose
the
default answer during
insta
ll
ation, your game is
in
the MPS\REX directory, so type "cd
C:\MPS\REX"
and
hit
[ENTER].
Now
type "REX"
and
[ENTER]
again.
If
you put
Rex Nebular
into
some
other
directory,
change
to that
directory
first
(substitute your directory names
for the
MPS\REX above).
Mouse Interface
Inventory Objects
Text Window
Screen Fade
Memory Usage
Story Line
Mou6e
Interface
lets
you choose between the Standard and
Easy
modes.
In
standard
mode,
you have to click the mouse and
hold
it down in order to
see
what orders are available to you;
in Easy mode
you
just
glide the mouse around
at
the
cost
of a slower execution
time
(see
"Interface" page 8
f
or
more details).
Inventory ObJect6
refers to the way-cool 3-D objects at the bottom of the
screen.
If
you are
low
on
memory,
or you can't stand
to
see
those things
con-
stantly wh
irling
around, select the Sti
ll
option. If you
like
seeing
awesome
dis-
plays of computer graphiCS, select Spinning.
Text
Window
is
the
who
le
orders
interface
box
in the bottom third
of your
screen. This can either be animated with funny background pix, or sti
ll.
Again,
if
you're
low
on
memory
or don't
li
ke
being
distracted, select Stil
l.
(You
owe
it
to
yourself
to
select Animated at
least
once, and check out all the
terrific
things
going on in the background.)
Screen Fade
lets
you choose
the
"specia
l
effect"
which
is
used
when Rex
walks from one
location
to another. "Smooth" fades give you the
fanciest,
but
slowest transitions. "Fast" gives you
the
fastest,
but
least
fancy
transitions.
"Medi
um"
is
a compromise between the
two.
Memory U6age
lets
you turn off incompatible
memory managers
and such
li
ke
.
If you're
having
trouble running
the
game,
try turning
off one or
both
of
EMS
and XMS memory.
Normally,
you'll want to allocate all avai
lable
memory.
Story Line
lets
you, in
essence,
choose the 'rating' of the game.
Naughty
mode
is
eqUivalent
to
an R rating. Nice mode
is
more PG-13.
In
the interests
of keeping our
nation's
youth pure (or at
least
allowing
parents
some
freedom of choice), we present the
Locked
Nice
mode! If
you
select this option,
the
game can only
be
played
in nice mode until
it
is
re-
installed
(so
hide those disks away).
If
you don't
lock
the
game, you can toggle the naughty/nice
mode
d
uring
play (and so
can
your kids)
.
The Top Menu
.
You'll
see
the
zippy ope
ning
animation
the first
t
ime
you run the game, fo
l-
lowed by a menu
full
of choices (the second and subsequent time you run the
game you'll
ju
st
get
the
menu).
Your choices on
the menu are:
Start a new game
Resume last game
Watch introduction
Credits
Exit
These
are
pretty
self-explanatory (but we'll explain anyway):
Start a New
Game
starts a brand
new
game of
Rex
from
the
beginn
ing.
You'll
be
asked to choose a
difficu
lty level
for
your game when you do this.
Re6ume La6t
Game
restarts
the
very
last
game you were
playing
at
the
point at which you saved or qUit.
If
you
want
to restart a
game other
than the
la
st one you
were
playing,
restart your
last
one (or start a
new
one) and
then
call
up the
Options Menu
using the
F1
key and pick your game.
Watch Introduction
lets
you watch
the
zippy open
ing
ani
mation
again,
in
case
you need a thrill.
Credit6
shows you
the
entire
list
of the
big
and little
people
who
made it
all possible.
Exit
sends you back to DOS.
4
5
•
Cli ck on
th
e video
ga
me
(Play
Video Game).
•
Cli ck on
th
e
"Read"
command at the
lower ri
ght, to
read
your
log.
•
Click on
th
e Escape
Hatch
(Wa
lk
to Escape
Hatch).
•
Cli ck on the
"Open"
command
in
the
lower
left
part of
th
e
screen, and
th
en on
the
Escape Hatch
(you've
just
created
th
e "Open Escape
Hatch"
comm and !)
.
•
M
ove
th
e
mouse towa rd
the bottom of
th
e screen
until
the curso
r
changes
into
a
"Go"
symbo
l
(the
com
mand becomes
"W
alk
to Li
fe Support Section").
Click. Wa
it.
•
Click the LM
B
on
th
e
binocul ars (Wa
lk
to
Binocul ars).
Now
cl
ick
on
Take
and
then on
th
e
Binocu
lars
(Take
Bi
nocul
ars). Note
the
appearance of
the
binoculars,
name
and
icon,
at
the
bottom
of your screen
.
•
Click on the
Refrigerator
(Wa
lk
to
Refrigerator).
Now
cl
ick
on the Burge
r
(Ta
ke Burger).
Yum
!
Playing
Once
you
choose
to
Start a
New
Ga
me,
you'll see the
interior
of
Rex's ship,
and the
lines
that Rex speaks as he
ri
ses
from
unconsciousness.
Now
what?
Well,
if
you
have
experience at this
sort
of
game, you're probably already
off
and runn
ing.
If
you're familia
r
with this type
of
game but unsu
re
how to use our
(u
ltra-nifty)
interface, you can
skip
to
the
next section to f
ind
out.
If
you're
a
neophyte
to
t
his
sort
of game (or if you just
li
ke to read
every-
t
hing),
we're about to walk you - and Rex
-
through the
opening
part of the
game.
If
you prefe
r
to find
out
all the coo
l
effect s a
nd
secrets for yo
urself,
stop
reading now and skip to
t
he next section.
Okay,
do t
he fo
ll
owing:
•
Move the
mouse
around . As
th
e pointer passes over vari ous
"
hot
spots"
(active
screen areas), the current command,
show n
at
the bottom
of the screen,
w
ill
change.
It's as easy as that! Explore the rest
of
t
he
ship: try
va
ri
ous commands
on
the
items
and
hot
spots
you discover and take any
items
lying
around that
look interesting.
To move to another part of
the
ship,
move
the mouse arou
nd
the
edge
of
the screen
until it
turns
into
a
"Go."
Don't worry, there's nothing
you can
do here that
wi
ll
ki
ll
you
...
we
think.
Once
you've
got everything
you can carry, climb
the
ladder
and escape
the ship.
Oh,
and
one
fina
l
piece
of advice: bewa
re
of
meeting strangers.
Most
of
them are dangerous.
This
command
is
act ual
ly
performed
when
you
click the
left mouse
button
(what we
ca
ll
"LMB")
in t
hat area of
the screen;
these
include
such
gems as
"Play Video Game," "Sit
in
Cha
ir,"
and "Peer
Through
Front Wi
ndow."
Most hot
spots
have a specific comma
nd
of Walk
To.
•
Click on
the
chair (Sit
in
Chair)
. Now
click on
th
e view screen (Look at
Vi
ewscreen).
Enjoy.
Cli ck
to
get
rid
of the
text
box
once
you've read
it.
Go
ahead, try Look at
Viewscreen
again. We dare
ya.
6
7
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