HF-VAL3.DOC

(15 KB) Pobierz
"--- -     -                       /\ _ _ /\                     -     - ---"
| _/                              Y ,\ V / ,Y                            \_ |
: \                          .<<< |  _\ /_  | <<<.                        / |
.  \_                      .<<<' _| (^)V(^) |_ `<<<.                    _/  !
  __//                    .<<<' ( ,\___A___//,) `<<<.                  \\__ :
.                       . <<<' - \__       __/ - `<<< .                     .
                      ,<' <<<. /-  | ! : ! |  -\ .<<< `<.                  
                     .<<  `<<<.    | | | | |    .<<<'  `<<.                 .
                     <<'   ____ /  | | | | :  \ ____    `<<                
.                   .<:   /   ,/   ! ! | : .   \   ,\    :<.               
                   .---- /         : : |             \ ----.               
                  /            __    _ !    _         \     \               .
             mR! /     /\ _ /\/ ,\ .<< :  .<<<<=_ _____      \ m'S
                 ___/\/  \_/_____/.<<= ..<<<</// \\   ,\/\___              
     .---------\\\_________/  ,\_.<<<<.<<<<<T      \      __///---------.
   _ |          `</     //      /<<<<<<<<<<.`\_________    \<'          | _
   |            ./      /     .<<<<<<<`<<<<<<=.    \\       \.            |
.  `------------l______/      `<<<<<<=   `<<<<<=:.  \________j------------'
     :     /          /      /                                     \    :
          /          /__/\__/                                       \       .
     .      /\ _______  /\ _____ .<=  <<<________ /\     _____ /\    \  .
      ___/\/  \_  __,/\/  \__ .<<<'   `<<\_______/_ \/\_/_   ,/  \/\___
.---\\\__     /___\_/      / <<<<'     `<<<<=_\_____   __/   T\     __///---.
|    `</     /    ///     / <<<<<:      .<<\/ /    \    \___   _     \<'    |
|     /     /    ./      // `<<<<<=.<<.<<<<<\      //    /     \      \     |
|    /     /     /____________/<<<<<<<<<<<<' \____________\_____\      \    |
!  ./     /                                               /      \      \.  |
:  l_____/ cRUX eUROPEAN hQ 7 iNSANE sCHQ 7 hELLFIRE eUROPEAN hQ! \______j  !
.      cORRUPT eUROPEAN hQ 7 uNIQUE wORLD hQ 7 bAD kARMA eUROPEAN hQ!       :
.                                                                           .
:               eNZO - fURY [pREST!GE] - cAMILLA [pSX nATION]
:          mANDRAKE [hELLFiRE] - cOLONEL [qUARTEX] - tCB [qUARTEX]          .
|                                                                           !
+-*[ s U P P O R t ! N G   a M i G A & p C & c O N S O L E   a C t ! O N ]*-+
|                                     _                                     |
|  nOdE#o1: +45-74-ELiTE (r!NGdOWN!)  |  aM!GA 4ooo cYBERStORM o6o / 5omHz  |
|  nOdE#o2: +45-74-ELiTE (jUSt^CALL)  |  3GiGZ hARdiSK sPACE - dAT - CdROM  |
|  nOdE#o3: +45-74-ELiTE (jUSt^CALL)  |  f/\StLANE sCSi cONtROLLER kiCKiNG  |
|  nOdE#o4: +45-74-ELiTE (jUSt^CALL)  |       aSS hARdWARE rUNNiNG /X       |
|                                     /                                     |
+-w[ wE'VE kICKED oFF 2 iSDN nODES fOR yOU mANIACS aSWELL! +45-gOfINDiT! ]w-+
|                                                                           |
+.-------w+*[ sYStEM pASSWORd !S: yES! - nEW^uSERpASSWORd: nONE ]*+w-------.+
| \                                                                       / |
+--'------------[ tiME Of uPLOAd wAS: 07:01:00 - 13-Jun-96 ]-------------'--+
 
                                                                   ____
     .                        .                    ____&
     :_       __       __     :  __     7  __      \___|   __        __
.____| \__ __/  \___ _/  \__  &_/  \__  &_/  \___ _____:__/  \___ __/  \___.
|    |    Y         Y      /  |      /  |        Y     |         Y         |
|    |   .|_____    |   __/ __|   __/ __|     ___|    .|_____    |_____    |
|. __|   &|.   |____|   ,|_/ ,Y   ,|_/ ,Y.     | |.   &|. __|    |.   |____|
|: \__   :|:   _____):   |   &|:   |   &|&  ___| |:   :|: \__  __|:   _____)
|&   |   $|&   |   .|&   |   ||&   |   ||:  .|   |&   $|&   |   .|&   |   .|
|$   |    |$   |   &|$       7|$       7|$  &|   |$    |$   |   :|$   |   &|
|_   |____|______   |_______  |_______  |_   |   |___  |____|_   |______   |
  \__|    :    \____|  7NL7\__|      \__| \__|      \__|      \__|    \____|
     &    .         :         7         .    &         :         :
     7    &         7         :         :    7         &         7
          .         7                   7    .                   7
                   - Coming from the dungeons of doom -
 
                             HELLFIRE PRESENTS
 
               FULL DOCUMENTATION VALHALLA 3 / VULCAN SOFTWARE
 
 
 
 
THE PLOT
 
In this, the third adventure in the Valhalla series, our noble King has
reached the age where he's interested in ladies and so he has decided to
find himself a wife. The problem is that all the eligible ladies have been
kidnapped by the evil Queen Eve and imprisoned in her fortress,
 
In Valhalla & The Fortress Of Eve you play the king's mentor on his quest
to free the ladies of Valhalla and find himself a wife. You must guide him
through four treacherous levels solving countless puzzles along the way.
You must communicate with the many characters you will encouter and your
skills in general knowledge and word association will be put to the test.
 
PLAYING FROM FLOPPY
 
Switch on your computer and your monitor. At the disk prompt insert the
Valhalla disk. Please insure the four level disks are NOT write protected.
 
INSTALLING ON HARD DRIVE
 
Insert the Valhalla disk into your floppy drive then double click on the
disk icon to reveal its contents. Create a new drawer on your hard drive
and drag the Valhalla game icon and the --V-- icon into the new drawer.
Repeat this procedure with the other five disks so you end up with six
icons that spell -V-U-L-C-A-N-. Now simply double click on the Valhalla
game icon to play.
 
PLAYING THE GAME
 
After the credit sequence, which can be speeded up by holding down the left
mouse button (LMB), you will be faced with the choice screen allowing you
to choose whether or not you wish to see the story animation.
 
After the animation has finished, or if you decided not to watch it, you
will be allowed to chose either to play the game from the beginning or play
a specific level. To play the game from the beginning simply press enter on
the keyboard or, if you wish to access a particular level, enter the
appropriate level code by choosing the correct letters from the screen. The
level codes appear on the title screen of each level.
 
THE CONTROLS
 
Valhalla & The Fortress Of Eve is completely controlled by the mouse. Your
mouse pointer is in the shape of a pointing finger. If you move your mouse
pointer into the main doisplay in the middle of the screen, it will change
into an arrow indicating the different directions the King is able to walk
in. When you have decided in which direction you wish him to walk, simply
hold down the LMB and he will follow your mouse pointer until you release
the button or he bumps into somehting. You can also move your mouse pointer
into the action zones, allowing the King to perform the many actions that
are described on the following pages.
 
THE ACTION ICONS
 
The action icons are situated beneath the main display. If you move your
mouse pointer into the action icons zone, the various actions will appear
with a hi-lighter representing your current choice. A single click of the
LMB will initiate that particular action. If you do not wish to choose an
action then simply move your mouse pointer out of the zone. The action icons
are as follows..
 
THE MAP
 
This allows you to see a map of the level you are currently playing. You
can scroll around it by moving your mouse pointer into the grey borders or
to fold the map away just press any mouse button.
 
LOOK
 
Represented by the eye. Choose this icon and the King will inform you about
the contents of the square directly in front of him.
 
TALK
 
Represented by the open mouth. Choose this icon and the King will say
'Hello' to the square directly in front of him. This is useful for
initiating conversations with the many characters you will come across in
the levels.
 
TAKE
 
Represented by the open hand. Choose this icon and the King will attempt to
take the contents of the square directly in front of him.
 
OPERATE
 
Represented by the spanner. Choose this icon and the King will attempt to
operate the object in the square directly in front of him.
 
DISK ACCESS
 
Choose this icon and the main display wil change to a plaque that contains
the name of the level you are curently playing along with a five level
code. (Good idea to take note of the level code.)
 
The icons below the main display will be replaced by six further icons that
relate to the disk options and the in-game preferences. They are as
follows..
 
RESTART
 
Choose this icon to restart the level you are currently playing.
 
LOAD
 
Choose this icon to load in a previously saved position.
 
SAVE
 
Choose this icon to save your current position. (If playing from floppy
then make sure the level disks are not write protected.)
 
TEXT OPTION
 
When this icon is green all the spoken words in Valh...
Zgłoś jeśli naruszono regulamin