######################################## # Free Cities Events # # Scripted by Sara Wendel-Örtqvist ######################################## namespace = free_cities # Free City status gained country_event = { id = free_cities.1 title = free_cities.1.t desc = free_cities.1.d picture = HRE_eventPicture is_triggered_only = yes immediate = { hidden_effect = { change_government = imperial_city } } option = { name = free_cities.1.a tooltip = { change_government = imperial_city } } } # Free City status lost country_event = { id = free_cities.2 title = free_cities.2.t desc = free_cities.2.d picture = HRE_eventPicture is_triggered_only = yes immediate = { hidden_effect = { change_government = oligarchic_republic remove_country_modifier = fc_hre_privileges remove_country_modifier = fc_city_league clr_country_flag = fc_city_league_flag } } option = { name = free_cities.2.a tooltip = { change_government = oligarchic_republic } } } #- Riots begin among lower class residents, you ask HRE intervention (gold, manpower), he gets to decide if he wants to do it for a relations and authority boost. country_event = { id = free_cities.3 title = free_cities.3.t desc = free_cities.3.d picture = FREE_CITY_eventPicture is_triggered_only = yes trigger = { has_dlc = "Common Sense" government = imperial_city emperor = { NOT = { reverse_has_opinion_modifier = { who = ROOT modifier = opinion_sent_help } reverse_has_opinion_modifier = { who = ROOT modifier = opinion_refused_send_help } } } any_owned_province = { unrest = 3 } } mean_time_to_happen = { days = 1 } option = { name = free_cities.3.a add_dip_power = -25 emperor = { country_event = { id = free_cities.4 } } } option = { name = free_cities.3.b add_mil_power = -50 } } # To Destroy Rebels, Or Not country_event = { id = free_cities.4 title = free_cities.4.t desc = free_cities.4.d picture = FREE_CITY_eventPicture is_triggered_only = yes option = { name = free_cities.4.a ai_chance = { factor = 75 modifier = { factor = 2 has_opinion = { who = FROM value = 50 } } } add_manpower = -1 add_years_of_income = -0.1 add_imperial_influence = 1 FROM = { set_country_flag = fc_help_flag country_event = { id = free_cities.5 tooltip = free_cities.5.tt1 } tooltip = { add_manpower = 1 add_years_of_income = 0.1 } add_opinion = { who = ROOT modifier = opinion_sent_help } } } option = { name = free_cities.4.b ai_chance = { factor = 25 modifier = { factor = 2 NOT = { has_opinion = { who = FROM value = 0 } } } } FROM = { set_country_flag = fc_nohelp_flag country_event = { id = free_cities.5 tooltip = free_cities.5.tt2 } add_opinion = { who = ROOT modifier = opinion_refused_send_help } } } } # Help to Crush Rebels, or Not? country_event = { id = free_cities.5 title = free_cities.5.t desc = free_cities.5.d picture = FREE_CITY_eventPicture is_triggered_only = yes option = { name = free_cities.5.a trigger = { has_country_flag = fc_help_flag } add_manpower = 1 add_years_of_income = 0.1 tooltip = { add_opinion = { who = FROM modifier = opinion_sent_help } } clr_country_flag = fc_help_flag } option = { name = free_cities.5.b trigger = { has_country_flag = fc_nohelp_flag } tooltip = { add_opinion = { who = FROM modifier = opinion_refused_send_help } } add_mil_power = -50 clr_country_flag = fc_nohelp_flag } } #- Picked as place of coronation by the new HRE. Gives you prestige. country_event = { id = free_cities.6 title = free_cities.6.t desc = free_cities.6.d picture = FREE_CITY_eventPicture is_triggered_only = yes mean_time_to_happen = { days = 1 } option = { name = free_cities.6.a add_prestige = 10 } } # The Treaty Conference country_event = { id = free_cities.7 title = free_cities.7.t desc = free_cities.7.d picture = FREE_CITY_eventPicture is_triggered_only = yes trigger = { has_dlc = "Common Sense" government = imperial_city NOT = { prestige = 80 } NOT = { has_country_modifier = fc_treatyconference_timer } } mean_time_to_happen = { days = 1 } immediate = { hidden_effect = { add_country_modifier = { name = fc_treatyconference_timer duration = 3650 hidden = yes } } } option = { name = free_cities.7.a add_prestige = 10 } } # Custom and tax privileges country_event = { id = free_cities.8 title = free_cities.8.t desc = free_cities.8.d picture = FREE_CITY_eventPicture is_triggered_only = yes trigger = { has_dlc = "Common Sense" is_emperor = yes has_regency = no any_known_country = { num_of_loans = 5 NOT = { treasury = 100 } government = imperial_city reverse_has_opinion = { who = ROOT value = 25 } } } mean_time_to_happen = { days = 1 } option = { name = free_cities.8.a add_years_of_income = -0.2 random_known_country = { limit = { num_of_loans = 5 NOT = { treasury = 100 } government = imperial_city reverse_has_opinion = { who = ROOT value = 25 } } add_opinion = { who = ROOT modifier = opinion_special_privileges } country_event = { id = free_cities.9 } tooltip = { add_country_modifier = { name = fc_hre_privileges duration = -1 } } } } option = { name = free_cities.8.b add_imperial_influence = -2 } } # Custom and Tax Privileges Given country_event = { id = free_cities.9 title = free_cities.9.t desc = free_cities.9.d picture = FREE_CITY_eventPicture is_triggered_only = yes option = { name = free_cities.9.a add_country_modifier = { name = fc_hre_privileges duration = -1 } tooltip = { add_opinion = { who = FROM modifier = opinion_special_privileges } } } } # Wellborns with Weapons (Too Large A Conflict) country_event = { id = free_cities.10 title = free_cities.10.t desc = free_cities.10.d picture = FREE_CITY_eventPicture is_triggered_only = yes trigger = { has_dlc = "Common Sense" government = imperial_city NOT = { has_country_modifier = aristocratic_privileges } emperor = { NOT = { reverse_has_opinion_modifier = { who = ROOT modifier = opinion_sent_help } reverse_has_opinion_modifier = { who = ROOT modifier = opinion_refused_send_help } } } } mean_time_to_happen = { days = 1 } option = { name = free_cities.10.a add_prestige = -5 emperor = { country_event = { id = free_cities.11 } } } option = { name = free_cities.10.b add_country_modifier = { name = "concessions_to_the_nobility" duration = 7300 } } } # Plea for Help with Rebellious Nobles country_event = { id = free_cities.11 title = free_cities.11.t desc = free_cities.11.d picture = FREE_CITY_eventPicture is_triggered_only = yes option = { name = free_cities.11.a add_dip_power = -50 FROM = { set_country_flag = fc_hre_yeshan_flag country_event = { id = free_cities.12 } add_opinion = { who = ROOT modifier = opinion_sent_help } } } option = { name = free_cities.11.b add_imperial_influence = -2 FROM = { set_country_flag = fc_hre_nohan_flag add_country_modifier = { name = "aristocratic_privileges" duration = 7300 } add_opinion = { who = ROOT modifier = opinion_refused_send_help } country_event = { id = free_cities.12 } } } } # Helped or Hindered? country_event = { id = free_cities.12 title = free_cities.12.t desc = free_cities.12.d picture = FREE_CITY_eventPicture is_triggered_only = yes option = { name = free_cities.12.a trigger = { has_country_flag = fc_hre_yeshan_flag } tooltip = { add_opinion = { who = FROM modifier = opinion_sent_help } } clr_country_flag = fc_hre_yeshan_flag } option = { name = free_cities.12.b trigger = { has_country_flag = fc_hre_nohan_flag } tooltip = { add_opinion = { who = FROM modifier = opinion_refused_send_help } add_country_modifier = { name = "aristocratic_privileges" duration = 7300 } } clr_country_flag = fc_hre_nohan_flag } } # City League country_event = { id = free_cities.13 title = free_cities.13.t desc = free_cities.13.d picture = FREE_CITY_eventPicture is_triggered_only = yes trigger = { has_dlc = "Common Sense" government = imperial_city is_at_war = no NOT = { has_country_modifier = fc_city_league } any_known_country = { government = imperial_city is_at_war = no culture_group = ROOT NOT = { has_country_modifier = fc_city_league } NOT = { is_rival = ROOT } NOT = { is_enemy = ROOT } NOT = { has_opinion_modifier = { who = ROOT modifier = opinion_refused_league } } has_opinion = { who = ROOT value = 25 } ROOT = { has_opinion = { who = PREV value = 25 } } } } mean_time_to_happen = { days = 1 } option = { name = free_cities.13.a add_dip_power = -100 random_country = { limit = { government = imperial_city is_at_war = no culture_g...
prostownik11