namespace = trade_company_events # Resettlement Plan province_event = { id = trade_company_events.1 title = "trade_company_events.EVTNAME1" desc = "trade_company_events.EVTDESC1" picture = BORDER_TENSION_eventPicture trigger = { is_owned_by_trade_company = yes trade_company_size = 5 can_build = plantations num_free_building_slots = 1 NOT = { culture_group = owner } base_tax = 2 } is_mtth_scaled_to_size = 1 mean_time_to_happen = { months = 300 modifier = { factor = 0.9 trade_company_size = 10 } modifier = { factor = 0.9 trade_company_size = 15 } modifier = { factor = 0.9 trade_company_size = 20 } } option = { # Support this initiative name = "trade_company_events.EVTOPTA1" ai_chance = { factor = 75 } add_base_tax = -1 add_unrest = 5 add_building = plantations set_province_flag = resettlement_plan } option = { # Forbid these actions name = "trade_company_events.EVTOPTB1" ai_chance = { factor = 25 } add_province_modifier = { name = trade_company_upset duration = 1825 } } } # Resettlement Plan Fails province_event = { id = trade_company_events.2 title = "trade_company_events.EVTNAME2" desc = "trade_company_events.EVTDESC2" picture = COLONIZATION_eventPicture trigger = { is_owned_by_trade_company = yes has_province_flag = resettlement_plan NOT = { culture_group = owner } } is_mtth_scaled_to_size = 1 mean_time_to_happen = { months = 300 modifier = { factor = 1.05 trade_company_size = 10 } modifier = { factor = 1.05 trade_company_size = 15 } modifier = { factor = 1.05 trade_company_size = 20 } } option = { # Forget the project name = "trade_company_events.EVTOPTA2" ai_chance = { factor = 25 } add_province_modifier = { name = trade_company_upset duration = 1825 } clr_province_flag = resettlement_plan } option = { # Award some incentives name = "trade_company_events.EVTOPTB2" ai_chance = { factor = 75 } add_base_tax = 1 change_culture = owner owner = { add_years_of_income = -0.25 add_adm_power = -25 add_dip_power = -25 } clr_province_flag = resettlement_plan } } # Resettlement Plan Succeeds province_event = { id = trade_company_events.3 title = "trade_company_events.EVTNAME3" desc = "trade_company_events.EVTDESC3" picture = COLONIZATION_eventPicture trigger = { is_owned_by_trade_company = yes has_province_flag = resettlement_plan NOT = { culture_group = owner } } is_mtth_scaled_to_size = 1 mean_time_to_happen = { months = 300 modifier = { factor = 0.95 trade_company_size = 10 } modifier = { factor = 0.95 trade_company_size = 15 } modifier = { factor = 0.95 trade_company_size = 20 } } option = { # Excellent name = "trade_company_events.EVTOPTA3" add_base_tax = 1 change_culture = owner clr_province_flag = resettlement_plan } } # Border Conflict province_event = { id = trade_company_events.5 title = "trade_company_events.EVTNAME5" desc = "trade_company_events.EVTDESC5" picture = BORDER_TENSION_eventPicture trigger = { is_owned_by_trade_company = yes trade_company_size = 5 any_neighbor_province = { NOT = { owned_by = ROOT } is_owned_by_trade_company = yes NOT = { is_core = ROOT } NOT = { is_claim = ROOT } } } is_mtth_scaled_to_size = 1 mean_time_to_happen = { months = 300 modifier = { factor = 0.95 trade_company_size = 10 } modifier = { factor = 0.95 trade_company_size = 15 } modifier = { factor = 0.95 trade_company_size = 20 } } option = { # Force them to stand down name = "trade_company_events.EVTOPTA5" ai_chance = { factor = 50 } add_province_modifier = { name = trade_company_upset duration = 1825 } } option = { # Endorse their behavior name = "trade_company_events.EVTOPTB5" ai_chance = { factor = 50 } random_neighbor_province = { limit = { NOT = { owned_by = ROOT } is_owned_by_trade_company = yes NOT = { is_core = ROOT } NOT = { is_claim = ROOT } } add_claim = ROOT } } } # [Root.GetName] Massacre province_event = { id = trade_company_events.6 title = "trade_company_events.EVTNAME6" desc = "trade_company_events.EVTDESC6" picture = REFORM_eventPicture trigger = { is_owned_by_trade_company = yes trade_company_size = 10 any_neighbor_province = { NOT = { owned_by = ROOT } is_owned_by_trade_company = yes owner = { NOT = { alliance_with = ROOT } } } } is_mtth_scaled_to_size = 1 mean_time_to_happen = { months = 500 modifier = { factor = 0.95 trade_company_size = 15 } modifier = { factor = 0.95 trade_company_size = 20 } modifier = { factor = 0.95 trade_company_size = 25 } modifier = { factor = 0.75 any_neighbor_province = { NOT = { owned_by = ROOT } is_owned_by_trade_company = yes owner = { NOT = { alliance_with = ROOT } OR = { is_rival = ROOT war_with = ROOT } } } } } option = { # Imprison the governor name = "trade_company_events.EVTOPTA6" ai_chance = { factor = 50 } add_province_modifier = { name = trade_company_greatly_upset duration = 3650 } } option = { # Support the governor name = "trade_company_events.EVTOPTB6" ai_chance = { factor = 50 } random_neighbor_province = { limit = { NOT = { owned_by = ROOT } is_owned_by_trade_company = yes owner = { NOT = { alliance_with = ROOT } } } tooltip = { owner = { add_opinion = { modifier = beheaded_governor who = ROOT } } } hidden_effect = { province_event = { id = trade_company_events.7 days = 1 } } } } } # [From.GetName] Massacre province_event = { id = trade_company_events.7 title = "trade_company_events.EVTNAME7" desc = "trade_company_events.EVTDESC7" picture = WOUNDED_SOLDIERS_eventPicture is_triggered_only = yes option = { # Outrages! name = "trade_company_events.EVTOPTA7" owner = { add_opinion = { modifier = beheaded_governor who = FROM } } } } # Expand Trade Company province_event = { id = trade_company_events.8 title = "trade_company_events.EVTNAME8" desc = "trade_company_events.EVTDESC8" picture = REFORM_eventPicture trigger = { is_owned_by_trade_company = yes trade_company_size = 3 any_neighbor_province = { NOT = { owned_by = ROOT } NOT = { is_core = ROOT } NOT = { is_claim = ROOT } owner = { NOT = { alliance_with = ROOT } NOT = { truce_with = ROOT } NOT = { is_subject_of = ROOT } } } } is_mtth_scaled_to_size = 1 mean_time_to_happen = { months = 300 modifier = { factor = 1.1 trade_company_size = 10 } modifier = { factor = 1.25 trade_company_size = 15 } modifier = { factor = 1.5 trade_company_size = 20 } } option = { # Go ahead and claim it name = "trade_company_events.EVTOPTA8" ai_chance = { factor = 50 } random_neighbor_province = { limit = { NOT = { owned_by = ROOT } NOT = { is_core = ROOT } NOT = { is_claim = ROOT } owner = { NOT = { alliance_with = ROOT } NOT = { truce_with = ROOT } NOT = { is_subject_of = ROOT } } } add_claim = ROOT set_province_flag = claimed_for_trade_company } hidden_effect = { random_list = { 40 = { province_event = { id = trade_company_events.9 days = 1095 } } 40 = { province_event = { id = trade_company_events.9 days = 1825 } } 20 = { province_event = { id = trade_company_events.9 days = 3650 } } } } custom_tooltip = trade_company_events.EVTTOOLTIP8 set_province_flag = trade_company_claimer } option = { # Ignore their demand name = "trade_company_events.EVTOPTB8" ai_chance = { factor = 50 } add_province_modifier = { name = trade_company_upset duration = 1825 } } } # Trade Company Unhappy province_event = { id = trade_company_events.9 title = "trade_company_events.EVTNAME9" desc = "trade_company_events.EVTDESC9" picture = LIBERUM_VETO_eventPicture is_triggered_only = yes trigger = { has_province_flag = trade_company_claimer is_owned_by_trade_company = yes any_neighbor_province = { has_province_flag = claimed_for_trade_company owner = { NOT = { war_with = ROOT } } NOT = { owned_by = ROOT } is_claim = ROOT } } option = { # Renew the promise name = "trade_company_events.EVTOPTA9" ai_chance = { factor = 30 } trigger = { NOT = { has_province_flag = renewed_promise } } add_province_modifier = { name = trade_company_annoyed duration = 1825 } set_province_flag = renewed_promise hidden_effect = { 40 = { province_event = { id = trade_company_events.9 days = 365 } } } } option = { # Support them in other ways name = "trade_company_events.EVTOPTB9" ai_chance = { factor = 40 } owner = { add_dip_power = -25 add_mil_power = -25 } clr_province_flag = renewed_promise hidden_effect = { random_neighbor_province = { limit = { NOT = { owned_by = ROOT } has_province_flag = claimed_for_trade_company is_claim = ROOT } clr_province_flag = claimed_for_trade_company } } } option = { # Ignore their concerns name = "trade_company_events.EVTOPTC9" ai_chance = { factor = 30 } add_province_modifier = { name = trade_company_greatly_upset duration = 3650 } clr_province_flag = trade_company_claimer clr_province_flag = renewed_promise hidden_effect = { random_neighbor_province = { limit = { NOT = { owned_by = ROOT } has_province_flag = claimed_for_trade_company is_claim = ROOT } clr_province_flag = claimed_for_trade_company } } } } # Trade Company Boom province_event = { id = trade_company_events.10 title = "trade_company_events.EVTNAME10" d...
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