Delta Green - Handler's Guide (2017).pdf

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Handler’s Guide
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A Role-Playing Game of Lovecraftian Horror and Conspiracy
ARC DREAM PUBLISHING PRESENTS
DELTA GREEN: HANDLER’S GUIDE
WRITTEN BY
DENNIS DETWILLER, ADAM SCOTT GLANCY, KENNETH HITE, SHANE IVEY & GREG STOLZE
DEVELOPERS
& EDITORS
DENNIS DETWILLER & SHANE IVEY
ART DIRECTOR & ILLUSTRATOR
DENNIS DETWILLER
GRAPHIC DESIGN
BY
SIMEON COGSWELL & SHANE IVEY
COPY EDITOR
LISA PADOL
INDEXER
JESS NEVINS
ADVICE & ASSISTANCE
STEPHEN BUCK, AARON CARSTEN, TOM CHURCH, CHARLIE CONLEY, CHRIS COOPER, ADAM CROSSINGHAM, DAVID
DOBELMAN, MYRA JEAN QUALLS ELDER, CLAES GERLEMAN, SHAUN GREENWALD, CHRISTOPHER GUNNING, DANIEL
HARMS, GILES HILL, CHRIS HUTH, RACHEL K. IVEY, FAUST KELLS, PETER LINK, CHRIS MALONE, JOHN MARRON, ROSS
PAYTON, GRAEME PRICE, DANIEL RAAB, KENT JOHAN SNYEN, CALEB STOKES, THADDEUS STOKLASA, BILL SUNDWALL,
MELISSA SUNDWALL, GIL TREVIZO, JONATHAN TURNER, JOHN SCOTT TYNES, KENNETH VAUGHAN & RAY WINNINGER
DELTA GREEN CREATED BY
DENNIS DETWILLER, ADAM SCOTT GLANCY & JOHN SCOTT TYNES
Delta Green: Handler’s Guide
is published by Arc Dream Publishing in arrangement with the Delta Green Partnership. The intellectual property
known as Delta Green is ™ and © The Delta Green Partnership, which has licensed its use in this volume. This is a work of fiction. Any similarity
with people or events, past or present, is purely coincidental and unintentional except for those people and events described in historical context.
Illustrations by Dennis Detwiller, © 2017, except for “The Yellow Sign” on pages 104, 109 and 160, © Kevin Ross. “The First Report,” “The Key,”
“The Last Machines,” “What the Voice Said,” and “What’s Your Name” by Dennis Detwiller, © 2017. “Introduction” by Dennis Detwiller and
Shane Ivey, © 2017. “The Past” by Dennis Detwiller, Adam Scott Glancy, Kenneth Hite, Shane Ivey and Greg Stolze, © 2017. “The Unnatural”
by Dennis Detwiller, Kenneth Hite, Shane Ivey, and Greg Stolze, © 2017. “The Schism” by Dennis Detwiller, Adam Scott Glancy and Shane Ivey,
© 2017. “The Opera” by Dennis Detwiller, © 2017. “Operation FULMINATE” by Dennis Detwiller, © 2017. “NPCs and Animals” and Handler’s
worksheets by Shane Ivey, © 2017. All rights reserved worldwide by the copyright holders. Permission is granted to reproduce pages 363–367
for personal use only. For a free PDF of this book with your print purchase, contact Arc Dream Publishing at arcdream.com; at 12215 Highway
11, Chelsea, AL, 35043, USA; or by email, shane@arcdream.com. For more Delta Green, visit delta-green.com. Thanks to Jesper Anderson,
Philip Bolger, Trung Bui, Mark Carroll, Chris Cooper, Stuart Dollar, Robert Emerson, Kevin Empey, Jason Fritz, Lynn Hill, David Lee Ingersoll,
Jeremy Kush, David Larkins, Patrick Leonard, Michael Little, Max Nestorowich, Matthew Pook, Todd Shearer, Aaron Vanek, and Phil Ward for
proofreading. Special thanks to Ramsey Campbell and Colin Wilson for their kind permission to feature their creations in this book, and to Steve
Perrin, Sandy Petersen, and Greg Stafford for decades of role-playing inspiration. Document updated 31 OCT 2017. This is a work of fiction.
“Glass
traps open and close on nite flights/Broken necks, feather weights press the walls/Be my love, we will be gods on nite flights/Only one
promise, only one way to fall.”
Sold by Studio2 Publishing, 1722 Louisville Drive, Suite A, Knoxville, TN 37921, USA; phone 1-865-212-3797;
email jims@studio2publishing.com;
Delta Green: Handler’s Guide
product stock code APU8113.
ISBN 978-1-940410-28-9
Printed in China
987654321
Contents
Introduction
..............................................................
4
The World of Delta Green .................................. 6
Running Delta Green ...........................................7
What a Delta Green Agent Does ......................... 8
The Outlaws and the Program ............................ 8
What Is the Unnatural? ....................................... 9
The Handler ....................................................... 9
How to Be a Handler.......................................... 9
Introducing New Agents ....................................11
Interpreting the Rules ....................................... 12
An Example of Play .......................................... 13
The Past
..................................................................
14
Genesis ............................................................. 16
The Black Chamber .......................................... 19
ONI’s P4 Desk .................................................. 22
The Office of Strategic Services ......................... 32
Our Darkest Hour .............................................35
Götterdämmerung ............................................ 43
Roswell and Rebirth ......................................... 46
The Cold War ................................................... 50
Losing History .................................................. 54
Reorganization ................................................. 58
Deeper War........................................................61
Hearts of Darkness ............................................61
The Fall ............................................................ 66
Rebirth ............................................................. 66
Reorganization ..................................................71
Fairfield ............................................................ 73
The Best-Laid Plans .......................................... 79
The Delta Green-MAJESTIC War:
Opening Moves ................................................ 79
Trojan Stalking Horse ....................................... 86
Endgame........................................................... 86
Détente, Demarcation, and Departure .............. 90
A Mutual Enemy............................................... 90
Delta Green in the Age of Terror .......................91
Mission Priorities ...............................................91
Pruning the Hydra ............................................ 94
Project DULCIMER ..........................................95
The Program ..................................................... 96
The Other Delta Green ......................................97
Less Than Friendly ......................................... 100
The Iraq War .................................................. 100
Headhunters ....................................................101
2
GRU SV-8 Evolves .......................................... 113
Lethal Findings ................................................127
Lurkers and Lone Wolves ............................... 129
No More Secrets ..............................................131
The Profit and the Loss ....................................135
The Last World Order .................................... 139
The Unnatural
......................................................
140
The Infection of Understanding ...................... 142
The Great Old Ones ....................................... 143
Unearthly Intelligences.....................................145
Earthly Intelligences ........................................ 146
Extradimensional Intelligences........................ 149
Other Unnatural Threats ................................ 150
Unhistory........................................................ 150
Unnatural Tomes ............................................ 153
Hypergeometry ............................................... 164
»
Index of Sample Rituals ........................... 172
Sample Rituals ................................................ 174
Known Alien Intelligences .............................. 188
Unnatural Entities........................................... 188
» Colours Out of Space ............................... 188
» Deep Ones (Greater) .................................191
» Deep Ones (Lesser)................................... 193
» Dimensional Shamblers ............................ 194
» Elder Things ............................................. 196
» Feasters From the Stars .............................197
» Ghouls ..................................................... 198
» The Great Race (Cone-Shaped Vessels)..... 200
» The Great Race (Human Vessels) ............. 202
» Greys........................................................ 203
» Haedi Nigritiae ........................................ 204
» Hounds of the Angles ................................205
» Hunting-Horrors ...................................... 206
» Ifrits ..........................................................207
» Insects From Shaggai ................................ 208
» K’n-Yani................................................... 209
» Liveliest Awfulness ................................... 210
» Lloigor ......................................................211
» Lloigor-Controlled Quasi-Dinosaurian
Constructs .................................................215
» Metoh-Kangmi ......................................... 216
» Mi-Go .......................................................217
» Serpent-Folk ............................................. 219
» Shoggoths .................................................221
»
»
»
»
»
»
»
»
»
»
Slime of Tsathoggua ................................. 222
Spawn of Cthulhu .................................... 223
Spawn of Yog-Sothoth ............................. 224
Spectral Polyps ..........................................225
Those Beyond ............................................227
Wendigowak ............................................ 228
White Apes ............................................... 229
Winged Servitors ...................................... 230
Witches’ Familiars .................................... 230
Zombies ....................................................231
»
»
»
»
»
»
»
Katherine Oakes, Director of Security ...... 284
Charlie Bostick, Deputy Director of
Security (Information) ...............................287
Gregory Tapham, Ph.D., Director of
Research................................................... 288
Rebecca Kaur Thornhill, Ph.D., Deputy
Director of Research (Recovery)............... 290
Dana Shelton, Director of Logistics .......... 292
Gavin Ross ............................................... 294
Jean Qualls ............................................... 296
Great Old Ones .............................................. 232
» Azathoth .................................................. 233
»
»
»
»
»
»
»
»
»
Cthulhu .....................................................235
Ghatanothoa ............................................ 236
Glaaki ...................................................... 239
Itla-shua ................................................... 240
Nodens......................................................241
Nyarlathotep ............................................ 242
Nyogtha ................................................... 243
Qu-Tugkwa .............................................. 244
Shub-Niggurath ........................................245
The Outlaws ................................................... 299
» Agents ...................................................... 300
»
»
»
»
»
»
»
Friendlies...................................................301
Operations ............................................... 303
Recruitment ............................................. 306
Donald Poe, Agent Alphonse/
Agent Charlie ........................................... 308
Emil Furst, Agent Aaron ...........................311
Chun-te Wu, Agent Anton........................ 313
Curtis McRay, Agent Bernard .................. 314
Important Individuals: The Outlaws ............... 308
» Tleche-Naka ............................................. 246
» Tsathoggua ................................................247
» Y’golonac ................................................. 248
» Yig ............................................................ 250
» Yog-Sothoth...............................................251
Creating Your Own Unnatural Threats........... 252
The Schism
............................................................
256
The Program ................................................... 258
» What to Tell Your Agents ......................... 258
» Agents .......................................................261
» Specialists ................................................. 262
» Recruitment ............................................. 264
» Operations ................................................265
» Operation CORAL NOMAD ................... 270
» Security .....................................................271
» Research................................................... 272
» March Technologies, Inc. ......................... 273
Important Individuals: The Program............... 276
» The Director ............................................. 276
» Special Agent Abraham Mannen,
Director of Operations ............................. 278
» Admiral George Gates, Director of
Intelligence ............................................... 280
» April Pleasant Crumpton, Ph.D.,
Intelligence Officer ................................... 282
3
» Edna Knotts, Agent Charlotte .................. 316
» Grant Emerson, Ph.D. .............................. 318
» James Derringer........................................ 319
What the Program and the Outlaws Know ......321
The Opera
.............................................................
326
The Essentials ................................................. 328
Creating a Campaign ...................................... 330
Creating an Operation .................................... 332
Appendices
............................................................
338
Operation FULMINATE: The Sentinels of
Twilight .......................................................... 340
NPCs and Animals ......................................... 353
Recommended Media ......................................357
Index .............................................................. 358
Operation Overview Worksheet...................... 363
Operation Structure Worksheet ...................... 364
Unnatural Entity Details Worksheet.................365
Ritual Details Worksheet ................................ 366
Personal Pursuits Summary..............................367
Open Game License ........................................ 368
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