Changeling the Dreaming 20th Anniversary Players Guide.pdf

(18947 KB) Pobierz
Christine Beard, Nina Bellio, Charlie Cantrell, Luka Carroll, Greg Curley, Steffie de Vaan,
Josh Harrison, Jacqueline Penny Hart, Klara Horskjær Herbøl, Krister M. Michl,
Myranda Sarro, Elsa Sjunneson-Henry, Ericka Skirpan, Pete Woodworth
C
redits
Writers:
Christine Beard, Nina Bellio, Charlie Cantrell, Luka
Carroll, Greg Curley, Steffie de Vaan, Josh Harrison, Jacqueline
Penny Hart, Klara Horskjær Herbøl, Krister M. Michl, Myranda
Sarro, Elsa Sjunneson-Henry, Ericka Skirpan, Pete Woodworth
Developers:
Luka Carroll, Pete Woodworth
World of Darkness Line Developer:
Matthew Dawkins
Editor:
Maria Cambone
Artists:
Drew Tucker, Enzo Lopez, Jeff Holt, Brian Leblanc,
Ken Meyer Jr., Vince Locke, Steve Wood.
Art Director:
Mike Chaney
Creative Director:
Richard Thomas
d
ediCation
This book is dedicated to:
you.
You made this possible. Thank you for everything. We hope
we did you proud.
In addition, Luka would like to thank, in no particular order
of importance: Damian, for the vital education and assistance;
Logan, for being fricking awesome any time of day or night;
Dawkins, for going above and beyond when I most needed it;
Amanda, for keeping me alive and sane; and my kids, for remind-
ing me why Glamour exists.
For his part, Pete would like to personally extend love and
gratitude to: the eleventh hour squad; the hospitality and balefire
of the Duchy of Bryn Athyn; the salt, sand, sea sprays, and secret
ways of the Barony of Pines; the last ones out of the Liberty City
(burn it to the ground!); the stained glass hearts called to the
Grand Council of Síocháin; the support of the most amazing
and unlikely nocker, redcap, and lilin motley ever; and most of
all to Meg, the endlessly loving and eternally patient boggan who
keeps this eshu grump’s heart forever full of Glamour.
©
2019 White Wolf Entertainment. All rights reserved. Reproduction without the written permission of the publisher is
expressly forbidden, except for the purposes of reviews, and for blank character sheets, which may be reproduced for personal
use only. White Wolf, Vampire, World of Darkness, Vampire the Masquerade, and Mage the Ascension are registered trademarks
of White Wolf Entertainment AB. All rights reserved. Vampire the Requiem, Werewolf the Apocalypse, Werewolf the Forsaken,
Mage the Awakening, Promethean the Created, Changeling the Lost, Hunter the Vigil, Geist the Sin-Eaters, V20, Anarchs
Unbound, Storyteller System, and Storytelling System are trademarks of White Wolf Entertainment AB
All rights reserved. All characters, names, places and text herein are copyrighted by White Wolf Entertainment AB.
This book uses the supernatural for settings, characters and themes. All mystical and supernatural elements are fiction and
intended for entertainment purposes only. This book contains mature content. Reader discretion is advised.
Check out White Wolf online at
http://www.white-wolf.com/
Keep up to date with Onyx Path Publishing at
http://www.theonyxpath.com/
2
Changeling: The Dreaming Player’s Guide
Five Short Tales
Introduction
The Power of Choice
In These Pages
Disabled in the Dreaming
6
11
11
12
13
Chapter One:
The Great Game
The Arcadian Order
A Noble History
The Strategic Truth
A Rocky Resurgence
Strategies
The Seelie
House Beaumayn
House Dougal
House Eiluned
House Fiona
House Gwydion
House Liam
House Scathach
The Unseelie
House Aesin
House Ailil
House Balor
House Daireann
17
18
18
20
20
21
21
21
21
22
22
22
22
22
22
23
23
23
23
House Danaan
23
House Leanhaun
24
House Varich
24
The 15th Chair
24
The House of Concordia
24
Joining the House of Concordia
25
Democratic Election
26
One of Many
26
Called to Stand
26
Not It!
26
What Have the Concordians Done? 26
The Concordian Parties
27
The Stained Glass Hearts
27
The Eternal Harvest
27
The Winter’s Edge
27
The Mothers of Woe
28
The New Dream
28
A Series of Tubes
29
Parliamentary Procedure
29
Playing Politics
29
The Great Game
30
Agendas
30
Magic and Politics
32
Flashy Is Fine, Forced Is Not 32
Debate is Sacred
32
First Cantrip Loses
32
Fair Play
32
The Dreaming Is Inviolate
33
Nobility
33
Commoners
The Shadow Court
Example of Play: Agendas
Suiting a Political Game
to Playstyles
Explore Expectations
Heavy Political Play
Chaos of the Court
Light Political Play
Jeweled Birds Uncaged
Banner Houses
Raising the Flag
In the Stitching
Sigils and Heraldry
Alternative Setting:
Global Houses
Notable Banner Houses
House Fírinne
House Tinean
House Barghest
33
33
34
34
34
35
35
35
35
35
37
38
39
39
40
40
40
41
Chapter Two:
Shadows and Light
The Shadow Court
Courtly Reception
The Parliament of Dreams
Fractured Ideals
43
43
44
44
45
Table of Contents
3
The Black Court
46
Interacting with the Black Court 48
Living in Denial
49
Samhain
50
The Traditions
51
Change is Good
(The Tradition of Conviction) 51
Glamour is Free
(The Tradition of Exchange) 51
Honor is a Lie
(The Tradition of Masks)
51
Passion Before Duty
(The Tradition of Epiphany) 51
The Wyld Hunt
52
Predator or Prey
53
Joining and Resisting the Hunt 53
Behind the Scenes
53
The Morning After
54
Joining the Shadow Court
54
Backgrounds, Merits, and Flaws 54
Dark Reputation
54
Unseen Masters
55
Thallain Blessing
55
Thallain Curse
56
Secret Societies
56
The Oathbound
56
Membership
56
Rituals and Rites
56
Boon
57
Ban
57
Recruitment
57
The Cat’s Cradle
57
Membership
58
Rituals and Rites
58
Boon
58
Ban
58
Recruitment
58
Common Rights Society
59
Membership
59
Rituals and Rites
60
Boon
60
Ban
60
Recruitment
60
Jedao’s House of Wonders
60
Membership
61
Rituals and Rites
61
Boon
61
Ban
61
Recruitment
61
The Crystal Circle
61
Membership
62
Rituals and Rites
63
Boon
63
Ban
63
Recruitment
The Beltaine Blade
Membership
Rituals and Rites
Boon
Ban
Recruitment
The Autumn Veterans
of the Accordance War
Membership
Rituals and Rites
Boon
Ban
Recruitment
The Walkers of the White Road
Membership
Rituals and Rites
Boon
Ban
Recruitment
Building a Secret Society
Step One:
Identify Your Motives and Ideals
Step Two:
The Name Is Everything
Step Three:
Create Your History
Step Four:
Rites, Rituals, Oaths
Step Five:
Membership and Structure
63
63
64
64
64
64
64
64
65
66
66
66
66
66
67
67
67
67
67
67
68
68
68
68
69
Chapter Three:
A World of Dreams 71
Old Dreams and New
71
A Note from Your Guides
72
Land of Ancient Dreams
73
The Crossroads of the Dreaming 73
Four Kingdoms
75
Empire of the Sphinx
75
Kingdom of Nubia
78
Cradle of Empires
79
Realm of Seasons
82
New Kiths
84
Biloko
84
Okubili
85
Djedi
86
Kuino
87
Obambo
89
Bellatierra
90
Kingdom of Mountains
90
Kingdom of Amazonia
93
Kingdom of Altiplano
94
New Kiths
97
Alicanto
97
Boraro
98
Encantado
98
Llorona
99
Sachamama
101
Australia: Into the Dreamtime
102
Invasion of the First Fleet
102
The Wars of the Songlines
103
Stolen Dreams
104
Kithain of Australia
104
Geography of Australia
105
The Duchy of the Blue
Mountains (New South Wales) 105
The Duchy of the Winding River
(Queensland)
105
The Duchy of Gold (Victoria) 106
The Duchy of the Swan
(West Australia)
107
Land of the Rainbow Serpent
(Northern Territory
& South Australia)
107
Tasmania
108
Torres Strait
108
The Dreaming
109
Songlines
109
Spirit Beings of the Dreamtime 110
Traits
110
Altered Background:
Country (Glade)
110
Dulklorrkelorrkeng
110
Mimis
111
Rainmakers
112
Yawkyawk
112
Al-Hilal al-Khaseeb:
The Fertile Crescent
113
Empire of the Caucasus
115
Caliphate of Cedars
116
Sultanate of Hejaz
117
Jinn of Al-Hilal Al-Khaseeb
118
Ifrit
118
Lilin
119
Qareen
121
Shaytan
122
Chapter Four:
Deeper Mysteries 125
The Immortals
Becoming Síocháin
The Mantle
Tribute in Mirrors
Verses
The Promise Bittersweet
125
126
126
127
128
129
4
Changeling: The Dreaming Player’s Guide
Zgłoś jeśli naruszono regulamin