Psychic Awakening - War of the Spider.pdf

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‘OPPORTUNITY, ABILITY AND WILL.
MANY BELIEVE THE FIRST OF THESE TO BE BEYOND THEIR CONTROL. THE
WEAK AND INEFFECTUAL BEMOAN THEIR CIRCUMSTANCE, THE CRUELTY
OF A GALAXY THAT WILL NOT REWARD THEIR ENTITLED MEDIOCRITY.
THE EXCEPTIONAL KNOW THAT OPPORTUNITY MUST BE WROUGHT. IT
MUST BE WRESTLED FREE. OPPORTUNITY MUST BE RIPPED RAW AND
BLOODY FROM THE CORPUS EMPYRIC, AND THOSE INCAPABLE OF DOING
SO ARE FOREVER DOOMED TO LAMENT ITS ABSENCE.
ABILITY IS AN ALTOGETHER MORE CLEAN-CUT MATTER. ONE EITHER
POSSESSES ABILITY, OR ONE DOES NOT. STRIVE, TOIL, FIGHT TOOTH
AND NAIL TO MAKE MORE OF YOURSELF THAN THE ACCIDENT OF
BIRTH HAS PROMISED; IT MATTERS NOT. THE TRULY GIFTED DO NOT
STRIVE TO ATTAIN MASTERY OF THEIR ART, BUT RATHER TO KEEP PACE
WITH THE RAPACIOUS APPETITES OF THEIR OWN BRILLIANCE. TO
SUCH BEINGS, ALL OTHERS ARE BUT MORTAL CLAY TO BE FASHIONED
AS THEY WILL. SUCH IS THEIR RIGHT AND CALLING.
WILL IS SIMPLEST OF ALL. WILL IS STRENGTH WHEN ALL ABOUT
YOU PREACH WEAKNESS. WILL IS COURAGE WHEN YOUR PEERS
ARE COWARDS ALL. WILL IS THE HAND THAT REACHES FEARLESS
INTO THE FIRE, THE EYE THAT DOES NOT LOOK AWAY, THE MIND
THAT COMPREHENDS THAT RIGHT AND WRONG ARE NOUGHT BUT
LAUGHABLE CONSTRUCTS MADE TO TRAMMEL THE WEAK. WILL IS
TAKING THE FORBIDDEN STEP, VOICING THE FORBIDDEN THOUGHT,
OPENING THE FORBIDDEN DOOR. WILL IS DOING WHAT YOU MUST
THOUGH ALL ABOUT YOU WAIL THAT YOU MUST NOT. WILL IS POWER.
OPPORTUNITY, ABILITY AND WILL. WITH THESE THREE THINGS I
SHALL BREAK THE FETTERS OF MORTALITY. WITH THESE THREE
THINGS I SHALL MASTER THE SECRETS OF LIFE AND DEATH.
WITH THESE THREE THINGS I SHALL BECOME A GOD.’
- Fabius Bile, extract from his Mysterius Vitalis Exacto – Meditations upon the
Key to the Gates of Life and Death
WAR OF THE SPIDER
CONTENTS
CONTENTS
Introduction
..................................................................3
Imperial Agents
..............................48
Execution Force
..........................................................50
Imperial Assassins
......................................................51
Datasheets....................................................................52
Vindicare Assassin...................................................52
Callidus Assassin
.....................................................53
Eversor Assassin.......................................................54
Culexus Assassin......................................................55
Officio Assassinorum Stratagems.............................56
A Convergence of Prey
.....................4
War Zone Cadia............................................................6
Ambush on Limaxis
.....................................................8
Death on Bairsten.......................................................12
The Unravelling Web..................................................16
Echoes of Awakening
.................................................20
Missions
..........................................22
The Threshing Fields
..................................................24
Theatres of War
...........................................................24
Theatre of War: Hostile Operatives
.......................25
Crucible of War: Merciless Ambush
........................26
Crucible of War: Hostile Acquisitions
.....................28
Crucible of War: Unexpected Quarters
...................30
Death Guard
...................................58
The Fecund Legion.....................................................60
Relics of Decay............................................................61
Death Guard Stratagems............................................62
Plague Companies......................................................65
The Harbingers
...........................................................66
The Inexorable
............................................................67
Mortarion’s Anvil........................................................68
The Wretched
..............................................................69
The Poxmongers
.........................................................70
The Ferrymen..............................................................71
Mortarion’s Chosen Sons...........................................72
Death Guard Name Generator
.................................73
Talons of the Emperor....................32
The Ten Thousand
......................................................34
Shield Hosts.................................................................35
Adeptus Custodes Stratagems...................................38
Lords of the Shield Hosts...........................................40
Adeptus Custodes Name Generator.........................41
Cadres of the Silent Sisters
.............42
Sisters of Silence..........................................................43
Datasheets....................................................................44
Prosecutors
...............................................................44
Vigilators
...................................................................44
Witchseekers.............................................................45
Null-Maiden Rhino
.................................................45
Sisters of Silence Stratagems
.....................................46
Sisters of Silence Name Generator
...........................47
Agents of Bile..................................74
Creations of Bile
.........................................................76
Fabius Bile
...................................................................77
Datasheets....................................................................78
Fabius Bile.................................................................78
Relics of Bile
................................................................79
Creations of Bile Stratagems
.....................................79
PRODUCED BY THE WARHAMMER STUDIO
This book is dedicated to the memory of Geoff Robinson, 1985-2019.
With thanks to the Mournival and the Infinity Circuit for their additional playtesting services
Psychic Awakening: War of the Spider © Copyright Games Workshop Limited 2020. War of the Spider, GW, Games Workshop, Space Marine, 40K, Warhammer,
Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons,
characters, and the distinctive likenesses thereof, are either or TM, and/or © Games Workshop Limited, variably registered around the world. All Rights Reserved.
No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying,
recording or otherwise, without the prior permission of the publishers.
This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resemblance to real people or incidents is purely coincidental.
British Cataloguing-in-Publication Data. A catalogue record for this book is available from the British Library. Pictures used for illustrative purposes only.
Certain Citadel products may be dangerous if used incorrectly and Games Workshop does not recommend them for use by children under the age of 16 without adult
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®
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ISBN: 978-1-78826-739-7
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INTRODUCTION
INTRODUCTION
The Emperor’s realm reels in the wake of the Great Rift’s opening. Everywhere, madness and mutation
run riot and Imperial armies fight desperate battles for survival against nightmarish odds. Chaos is in the
ascendant, and in few locations is this more true than amidst the flames of War Zone Cadia.
Long did the fortress world of
Cadia stand against the furious
assault of Abaddon the Despoiler
and his Thirteenth Black Crusade.
Yet it could not stand forever, and
Abaddon left Cadia a shattered
and blasted husk. As he swept
on towards fresh conquests, the
warp interstice known as the Eye
of Terror expanded in his wake.
Day by day it swallows more of the
region known as the Cadian Gate,
and as the tendrils of the warp
spread like blood through churning
waters, one planetary system after
another is beset by massed psychic
mutation and plagues of madness.
The core of Abaddon’s Black
Crusade forces might have
accompanied their master towards
War Zone Vigilus, but teeming
hordes of heretics, renegades,
daemons and opportunistic
xenos still prey upon the isolated
Imperial enclaves that remain.
Tides of anarchy and bloodshed
sweep through War Zone Cadia,
presenting to some a golden
opportunity to further their own
twisted agendas.
Fabius Bile is one such profiteer
of misery. Emerging from his
stronghold deep within the Eye
of Terror, the Spider spins a new
web of cruelty and perversion.
Working through puppet warlords
and experimental subjects, he
has drawn in foes from both the
Death Guard and the elite agents of
the Imperium. He seeks to reap a
nightmarish bio-harvest from these
assembled enemies so as to further
his latest malign schemes. Yet they
are dangerous quarry indeed. Bile’s
forces are outnumbered, and he will
require all of his wicked cunning if
he is to emerge victorious from this
war he has begun.
IN THIS BOOK
This book is part of Psychic
Awakening, an ongoing series
set in the aftermath of the Great
Rift. It contains an overview from
the perspectives of the Death
Guard, the Imperial Agents and
Fabius Bile.
Inside you will find:
• The story of Bile’s cunning
campaign of misdirection and
atrocity against his Death Guard
and Imperial enemies.
• Three missions to recreate the
key engagements of the War of
the Spider.
• Updated rules for the Adeptus
Custodes, the Death Guard and
for the Agents of Bile, including
Relics, Stratagems and more.
• Updated datasheets for the
Sisters of Silence, Imperial
Assassins and, of course, Fabius
Bile himself.
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A CONVERGENCE OF
PREY
A CONVERGENCE
OF PREY
Khassedur had long been the Chapter
planet of the Brazen Drakes. Noble
and selfless defenders of Humanity,
the Brazen Drakes had fought in the
Emperor’s name for over five thousand
years. Amidst the darkness of the Noctis
Aeterna, however, everything changed.
Some believe their Chapter Master,
Argento Corian, had been concealing
latent psychic abilities for years. Others
claim they manifested as a result of the
Great Rift’s baleful influence. Whatever
the truth, by the time the Noctis Aeterna
had ended, Corian and over half his
Chapter had turned renegade.
Accounts of the brutal civil war that
followed could fill a volume in their own
right: how Corian renamed himself the
Enlightener of his faithful disciples; how
their conflict with their loyalist former
brethren spiralled out to consume three
entire Imperial systems; how at last the
Brazen Drakes were defeated by the
Torchbearer Task Force charged with
delivering Primaris gene-tech to the once
loyal Space Marines.
Fabius Bile’s campaign against the forces of the Death Guard and the Imperium
took place amidst the war-torn ruins of the Cadian Gate. Its seeds were sown
elsewhere, however, some in the benighted Scourge Stars and others upon the
bloody soil of the world of Khassedur.
The Enlightener and the ragged remains
of his warriors fled final retribution.
They made for the Nachmund Gauntlet
and the perception of safety offered by
the lawless wilds beyond. In their wake,
the Torchbearer fleet – commanded by
Adeptus Custodes Shield-Captain Atal
Tyvar – destroyed the gene-tech they
had brought with them and executed
the handful of surviving Brazen Drakes
Greyshields, lest the taint of their
Chapter’s heresy run through their veins.
Tyvar then vowed that he and his fleet
would hunt the Enlightener to the ends of
the galaxy, and set off in furious pursuit.
Little did they suspect that news of the
Brazen Drakes’ perfidy had made it back
to Terra by secret channels, and that
another Imperial force was mobilising
elite assets to track Corian down and
slay him…
NEW SCHEMES
Fabius Bile’s path converged with that of
the Enlightener by chance, deep within
the war-torn expanse of the Cadian
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