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Technology & Engineering/Inventions
Make:
The Maker’s Manual
To become a Maker, you only need to dream of building something that makes the world
better—or even slightly more interesting. But figuring out the first step to take—whether
electronics, programming, digital fabrication, or project management—is just as hard as
figuring out the path to take through all the steps that follow.
The Maker’s Manual
eases you into this first step, and guides you through the rest. It
orients you to the culture of Making, provides strategies for taking ideas to prototype, and
covers all the skills you need to know—from design software to CNCs, lasers, and 3D
printers on to electronics and microcontroller programming.
Fully illustrated and featuring explanatory techniques that will help you transform your ideas
into physical projects, this book’s clear, precise explanations will help you unleash your
creativity, make successful projects, and work toward a sustainable Maker business.
Written by the founders of Milan’s Frankenstein Garage, which has organized courses since
2011 to help Makers realize their creations,
The Maker’s Manual
answers your questions
about the Maker Movement that is revolutionizing the way we design and produce things.
In
The Maker’s Manual,
you’ll learn:
»
»
»
»
Where the Maker Movement came from—
and where it’s going
Strategies for creative thinking and for
taking ideas to prototype
How to manage projects and launch and
finance a maker business
Techniques and software tools for team
collaboration
»
»
»
»
How to get started with CAD software
The basics of 3D printing, CNC milling,
and laser cutting
Prototyping with electronics, Arduino,
and Raspberry Pi
Programming with Python and
Processing
Translation from the original Italian by David Salvatori, Elisabetta Polcan, with Patrick Di Justo.
Become a pioneer of the new Industrial Revolution!
US $24.99 CAN $28.99
ISBN: 978-1-4571-8592-2
The Maker’s Manual
Andrea Maietta and Paolo Aliverti
The Maker’s Manual
by Andrea Maietta and Paolo Aliverti
Copyright © 2015 Edizioni FAG srl. All rights reserved.
Printed in Canada.
Published by Maker Media, Inc., 1160 Battery Street East, Suite 125, San Francisco, California 94111.
Maker Media books may be purchased for educational, business, or sales promotional use. Online editions are
also available for most titles (http:/
/safaribooksonline.com).
For more information, contact our distributor’s cor-
porate/institutional sales department: 800-998-9938 or
corporate@oreilly.com.
Editor:
Patrick Di Justo
Production Editor:
Kara Ebrahim
Copyeditor:
Rachel Monaghan
Proofreader:
Charles Roumeliotis
Translators:
David Salvatori and Elisabetta Polcan
Indexer:
Judy McConville
Interior Designer:
David Futato
Cover Designer:
Riley Wilkinson
Illustrator:
Rebecca Demarest
April 2015:
First Edition
Revision History for the First Edition
2015-04-03: First Release
See
http:/
/oreilly.com/catalog/errata.csp?isbn=9781457185922
for release details.
Make:, Maker Shed, and Maker Faire are registered trademarks of Maker Media, Inc. The Maker Media logo is a
trademark of Maker Media, Inc.
The Maker’s Manual
and related trade dress are trademarks of Maker Media, Inc.
Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trade-
marks. Where those designations appear in this book, and Maker Media, Inc. was aware of a trademark claim,
the designations have been printed in caps or initial caps.
While the publisher and the authors have used good faith efforts to ensure that the information and instructions
contained in this work are accurate, the publisher and the authors disclaim all responsibility for errors or omis-
sions, including without limitation responsibility for damages resulting from the use of or reliance on this work.
Use of the information and instructions contained in this work is at your own risk. If any code samples or other
technology this work contains or describes is subject to open source licenses or the intellectual property rights
of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.
978-1-457-18592-2
[TI]
Table of Contents
Preface
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ix
PART I.
The World of the Maker
1.
Who Are the Makers?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
The Culture of Reuse
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
We Are All Designers
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Not Only Digital
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
The Maker
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.
The Origins of the Movement
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
The Culture of Sharing
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
The Triumph of Technology
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
The Fab Labs
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
The Spread in the Media
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
3.
A New Revolution?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
The Introduction of Computers
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
The Power of Information
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
From Bits to Atoms
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
The Rebirth of the Economy
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
PART II.
Realizing an Idea
4.
Can Creativity Be Learned?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Neurophysiology for the Uninitiated
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
iii
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