iphone__ipad_game_development_for_dummies.pdf
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Pobierz
™
thing Easier!
Making Every
e Develo
Gam
iPad
hone &
ent
iP
pm
®
™
Learn to:
•
Build an actual game from start to finish
•
Recognize what makes a good game for
Apple’s mobile devices
•
Use Objective-C®, Cocoa®, OpenGL ES
2.0, and other iOS programming tools
•
Connect your app to Facebook, get it
into the App Store, and market it
Neal Goldstein
Jon Manning
Paris Buttfield-Addison
www.it-ebooks.info
Get More and Do More at Dummies.com
®
Start with
FREE
Cheat Sheets
Cheat Sheets include
• Checklists
• Charts
• Common Instructions
• And Other Good Stuff!
To access the Cheat Sheet created specifically for this book, go to
www.dummies.com/cheatsheet/iphoneandipadgamedevelopment
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www.it-ebooks.info
iPhone & iPad
FOR
®
™
Game Development
DUMmIES
‰
by Neal Goldstein, Paris Buttfield-Addison,
and Jon Manning
www.it-ebooks.info
iPhone
®
& iPad
™
Game Development For Dummies
®
Published by
Wiley Publishing, Inc.
111 River Street
Hoboken, NJ 07030-5774
www.wiley.com
Copyright © 2011 by Wiley Publishing, Inc., Indianapolis, Indiana
Published by Wiley Publishing, Inc., Indianapolis, Indiana
Published simultaneously in Canada
No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or
by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permit-
ted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written
permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the
Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600.
Requests to the Publisher for permission should be addressed to the Permissions Department, John Wiley
& Sons, Inc., 111 River Street, Hoboken, NJ 07030, (201) 748-6011, fax (201) 748-6008, or online at
http://
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Trademarks:
Wiley, the Wiley Publishing logo, For Dummies, the Dummies Man logo, A Reference for the Rest
of Us!, The Dummies Way, Dummies Daily, The Fun and Easy Way, Dummies.com, Making Everything Easier,
and related trade dress are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates
in the United States and other countries, and may not be used without written permission. iPhone and iPad are
registered trademarks of Apple Inc. All other trademarks are the property of their respective owners. Wiley
Publishing, Inc., is not associated with any product or vendor mentioned in this book.
LIMIT OF LIABILITY/DISCLAIMER OF WARRANTY: THE PUBLISHER AND THE AUTHOR MAKE NO
REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE ACCURACY OR COMPLETENESS OF
THE CONTENTS OF THIS WORK AND SPECIFICALLY DISCLAIM ALL WARRANTIES, INCLUDING WITH-
OUT LIMITATION WARRANTIES OF FITNESS FOR A PARTICULAR PURPOSE. NO WARRANTY MAY BE
CREATED OR EXTENDED BY SALES OR PROMOTIONAL MATERIALS. THE ADVICE AND STRATEGIES
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OTHER PROFESSIONAL SERVICES. IF PROFESSIONAL ASSISTANCE IS REQUIRED, THE SERVICES OF
A COMPETENT PROFESSIONAL PERSON SHOULD BE SOUGHT. NEITHER THE PUBLISHER NOR THE
AUTHOR SHALL BE LIABLE FOR DAMAGES ARISING HEREFROM. THE FACT THAT AN ORGANIZA-
TION OR WEBSITE IS REFERRED TO IN THIS WORK AS A CITATION AND/OR A POTENTIAL SOURCE
OF FURTHER INFORMATION DOES NOT MEAN THAT THE AUTHOR OR THE PUBLISHER ENDORSES
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MAY MAKE. FURTHER, READERS SHOULD BE AWARE THAT INTERNET WEBSITES LISTED IN THIS
WORK MAY HAVE CHANGED OR DISAPPEARED BETWEEN WHEN THIS WORK WAS WRITTEN AND
WHEN IT IS READ.
For general information on our other products and services, please contact our Customer Care
Department within the U.S. at 877-762-2974, outside the U.S. at 317-572-3993, or fax 317-572-4002.
For technical support, please visit
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not be available in electronic books.
Library of Congress Control Number: 2010937820
ISBN: 978-0-470-59910-5
Manufactured in the United States of America
10 9 8 7 6 5 4 3 2 1
www.it-ebooks.info
About the Authors
Neal Goldstein
is a recognized leader in making state-of-the-art, cutting-edge
technologies practical for commercial and enterprise development. He was
one of the first technologists to work with commercial developers at firms
such as Apple Computer, Lucasfilm, and Microsoft to develop commercial
applications using object-based programming technologies. He was a pioneer
in moving that approach into the corporate world for developers at Liberty
Mutual Insurance, USWest (now Verizon), National Car Rental, EDS, and
Continental Airlines, showing them how object-oriented programming could
solve enterprise-wide problems. His book (with Jeff Alger) on object-oriented
development,
Developing Object-Oriented Software for the Macintosh
(Addison
Wesley), introduced the idea of scenarios and patterns to developers. He
was an early advocate of the Microsoft .NET framework, and he successfully
introduced it into many enterprises, including Charles Schwab. He was one of
the earliest developers of Service Oriented Architecture (SOA), and as Senior
Vice President of Advanced Technology and the Chief Architect at Charles
Schwab, he built an integrated SOA solution that spanned the enterprise,
from desktop PCs to servers to complex network mainframes. (He holds
three patents as a result.) As one of IBM’s largest customers, he introduced
the folks at IBM to SOA at the enterprise level and encouraged them to head
in that direction.
He is currently passionate about the real value mobile devices can pro-
vide and has eight applications in the App Store. These include a series of
Travel Photo Guides
(http://travelphotoguides.com) developed with
his partners at mobilefortytwo and a
Digital Field Guides
series (http://
lp.wileypub.com/DestinationDFGiPhoneApp)
developed in partner-
ship with John Wiley & Sons. He also has a cool little, free app —
Expense
Calendar
— that allows you to keep track of things like expenses, mileage,
and time by adding them to your calendar.
Along with those apps, he has written several books on iPhone program-
ming, including
iPhone Application Development For Dummies
(both edi-
tions) and
Objective-C For Dummies,
and he coauthored (with Tony Bove)
iPhone Application Development All-In-One For Dummies
and
iPad Application
Development For Dummies.
He is also the coauthor (with Jon Manning and
Paris Buttfield-Addison) of a forthcoming book on using the Unity platform
for game development.
Because you can never tell what he’ll be up to next, check regularly at his
Web site:
www.nealgoldstein.com.
You can also check out his Facebook
page at
www.facebook.com/nealgoldsteinbooks
and follow him on
Twitter at
www.twitter.com/nealgoldstein.
www.it-ebooks.info
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